{"author_link":"\/users\/thygrrr","author_name":"Thygrrr","author_uid":"thygrrr","comments":[],"epoch":1492983831,"event":"LD38","format":"md","ldjam_node_id":25190,"likes":2,"metadata":{"p_key":"89822","p_author":"Thygrrr","p_authorkey":"1003575","p_urlkey":"302577","p_title":"I don't have a Game :(","p_cat":"LDJam ","p_event":"LD38","p_time":"1492983831","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1003575","us_name":"Thygrrr","us_username":"thygrrr","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":3,"author":3575,"body":"So, my game, NO BORDERS, NO NATIONS was supposed to be an indirect politics game. The goal is to make the world a better place, by allowing free migration across the map, but also by both altruistic as well as underhanded tactics.\n\n![teaser8.png](\/\/\/raw\/7fd\/z\/6ad.png)\n\nSo. My second Ludum Dare, and this time I really killed myself with scope issues. Actually, what happened was that I didn't realize just how much work a little GUI layouting can mean, especially if you have no idea what you're doing thanks to what I guess are ... bugs, in Unity. Yeah, I know, sounds really far out. :)\n\nThe plan is now to take this husk of a game to the AMAZE! jam at the end of the coming week, and hopefully get some gameplay in.\n\n![teaser9.png](\/\/\/raw\/7fd\/z\/6af.png)\n\nYou do this by taking actions on \"cohorts\" of the population; for simplicity's sake you only have access to the three smallest Minorities, and the three largest Majorities. Each action costs an amount of one of your three currencies:\n\n* Funds, which you can use to better the lives of Majorities and Minorities alike. Generally, nothing you spend money on is a bad idea, but the consequences can be unintended (for instance, Incentivizing Migration can attract undesirable pops that cause unhappiness among your citizens, such as Fascists or Squatters)\n* Approval, which if you run out, you lose the game. It comes from Happy (or better) Populations. Approval can be spent for \"unpopular\" measures.\n* Influence, which is the financial and martial power of your nation on the stage of the world. Correlates directly with wealth. Influence Actions are a double-edged sword, including positive items like Stabilization, but also drastic measures like Displacement of pops.\n\n![teaser7.png](\/\/\/raw\/7fd\/z\/654.png)\n\nSo. Thanks, Ludum Dare, and so long. I'm actually in pain because I sat on an improvised chair for a long time, and I have learned a lot, also about failure.\n\nSee you all again next time!","comments":0,"created":"2017-04-23T21:24:01Z","files":[],"files-timestamp":0,"id":25190,"love":2,"love-timestamp":"2017-04-23T21:55:38Z","meta":[],"modified":"2017-04-23T23:11:22Z","name":"I don't have a Game :(","node-timestamp":"2017-04-23T23:11:22Z","parent":21792,"parents":[1,5,9,9405,21792],"path":"\/events\/ludum-dare\/38\/$21792\/i-dont-have-a-game","published":"2017-04-23T21:43:51Z","scope":"public","slug":"i-dont-have-a-game","subsubtype":"","subtype":"","type":"post","version":40587},"node_metadata":{"n_key":"25190","n_urlkey":"302577","n_parent":"21792","n_path":"\/events\/ludum-dare\/38\/$21792\/i-dont-have-a-game","n_slug":"i-dont-have-a-game","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"3575","n_created":"1492982641","n_modified":"1492989082","n_version":"40587","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/$21792\/i-dont-have-a-game","text":"So, my game, NO BORDERS, NO NATIONS was supposed to be an indirect politics game. The goal is to make the world a better place, by allowing free migration across the map, but also by both altruistic as well as underhanded tactics.\n\n![teaser8.png](\/\/\/raw\/7fd\/z\/6ad.png)\n\nSo. My second Ludum Dare, and this time I really killed myself with scope issues. Actually, what happened was that I didn't realize just how much work a little GUI layouting can mean, especially if you have no idea what you're doing thanks to what I guess are ... bugs, in Unity. Yeah, I know, sounds really far out. :)\n\nThe plan is now to take this husk of a game to the AMAZE! jam at the end of the coming week, and hopefully get some gameplay in.\n\n![teaser9.png](\/\/\/raw\/7fd\/z\/6af.png)\n\nYou do this by taking actions on \"cohorts\" of the population; for simplicity's sake you only have access to the three smallest Minorities, and the three largest Majorities. Each action costs an amount of one of your three currencies:\n\n* Funds, which you can use to better the lives of Majorities and Minorities alike. Generally, nothing you spend money on is a bad idea, but the consequences can be unintended (for instance, Incentivizing Migration can attract undesirable pops that cause unhappiness among your citizens, such as Fascists or Squatters)\n* Approval, which if you run out, you lose the game. It comes from Happy (or better) Populations. Approval can be spent for \"unpopular\" measures.\n* Influence, which is the financial and martial power of your nation on the stage of the world. Correlates directly with wealth. Influence Actions are a double-edged sword, including positive items like Stabilization, but also drastic measures like Displacement of pops.\n\n![teaser7.png](\/\/\/raw\/7fd\/z\/654.png)\n\nSo. Thanks, Ludum Dare, and so long. I'm actually in pain because I sat on an improvised chair for a long time, and I have learned a lot, also about failure.\n\nSee you all again next time!","title":"I don't have a Game :(","wayback_source":[]}