{"author_link":"\/users\/togis","author_name":"Togis","author_uid":"togis","comments":[],"epoch":1492989139,"event":"LD38","format":"md","ldjam_node_id":25404,"likes":0,"metadata":{"p_key":"89935","p_author":"Togis","p_authorkey":"1013060","p_urlkey":"302696","p_title":"Great progress made by the team! Rise of the Termites","p_cat":"LDJam ","p_event":"LD38","p_time":"1492989139","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1013060","us_name":"Togis","us_username":"togis","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":1,"author":13060,"body":"Our game is really going good and the team is happy with the result!\n\nToday some of us focused a bit more on art when other added the support for wave of enemies and a webgl build.\n\nThere is still a lot to do to: fix bug, balance the gameplay and maybe improve some termites AI, but overall the game is already feeling cool to play.\n\nHo an audio... if we have time hehe.\n\nWe can even lose, there is no way to win for now and we have a tutorial under the shape of tooltip everywhere :D\n\nAnyway, here is some screenshots and a link to itch.io if you are courageous enough to play it in the beta state.\n\nhttps:\/\/itch.io\/embed\/136752\n\n![1.png](\/\/\/raw\/403\/3\/z\/86b.png)\n\n![2.png](\/\/\/raw\/403\/3\/z\/86c.png)\n\n![3.png](\/\/\/raw\/403\/3\/z\/86d.png)","comments":0,"created":"2017-04-23T22:58:37Z","files":[],"files-timestamp":0,"id":25404,"love":0,"meta":[],"modified":"2017-04-23T23:13:28Z","name":"Great progress made by the team! Rise of the Termites","node-timestamp":"2017-04-23T23:13:28Z","parent":16850,"parents":[1,5,9,9405,16850],"path":"\/events\/ludum-dare\/38\/rise-of-the-termites\/great-progress-made-by-the-team-rise-of-termites","published":"2017-04-23T23:12:19Z","scope":"public","slug":"great-progress-made-by-the-team-rise-of-termites","subsubtype":"","subtype":"","type":"post","version":40630},"node_metadata":{"n_key":"25404","n_urlkey":"302696","n_parent":"16850","n_path":"\/events\/ludum-dare\/38\/rise-of-the-termites\/great-progress-made-by-the-team-rise-of-termites","n_slug":"great-progress-made-by-the-team-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"13060","n_created":"1492988317","n_modified":"1492989208","n_version":"40630","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/rise-of-the-termites\/great-progress-made-by-the-team-rise-of-termites","text":"Our game is really going good and the team is happy with the result!\n\nToday some of us focused a bit more on art when other added the support for wave of enemies and a webgl build.\n\nThere is still a lot to do to: fix bug, balance the gameplay and maybe improve some termites AI, but overall the game is already feeling cool to play.\n\nHo an audio... if we have time hehe.\n\nWe can even lose, there is no way to win for now and we have a tutorial under the shape of tooltip everywhere :D\n\nAnyway, here is some screenshots and a link to itch.io if you are courageous enough to play it in the beta state.\n\nhttps:\/\/itch.io\/embed\/136752\n\n![1.png](\/\/\/raw\/403\/3\/z\/86b.png)\n\n![2.png](\/\/\/raw\/403\/3\/z\/86c.png)\n\n![3.png](\/\/\/raw\/403\/3\/z\/86d.png)","title":"Great progress made by the team! Rise of the Termites","wayback_source":[]}