{"author_link":"\/users\/beforan","author_name":"beforan","author_uid":"beforan","comments":[],"epoch":1492988818,"event":"LD38","format":"md","ldjam_node_id":25412,"likes":1,"metadata":{"p_key":"89939","p_author":"beforan","p_authorkey":"1008949","p_urlkey":"302702","p_title":"End of Sunday Progress","p_cat":"LDJam ","p_event":"LD38","p_time":"1492988818","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1008949","us_name":"beforan","us_username":"beforan","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":1,"author":8949,"body":"Having spent much of the day faffing with UI, and Camera, I have finally started to get some mechanics logic into the game loop.\n\nWe now tick occasionally, and every tick people can be born, or die, and house building is triggered by need of the population. It's turning into a small *living* world!\n\nGradually as more of the tick logic is added, the game will come together!\n\nhttps:\/\/www.youtube.com\/watch?v=_prcP9_IkFk\n\nI hope that the time I have available tomorrow is enough to get enough gameplay in worth submitting. But either way, it's been a great experience so far. Even the UI layout and camera bugs...","comments":0,"created":"2017-04-23T23:04:52Z","files":[],"files-timestamp":0,"id":25412,"love":1,"love-timestamp":"2017-04-23T23:22:31Z","meta":[],"modified":"2017-04-23T23:22:31Z","name":"End of Sunday Progress","node-timestamp":"2017-04-23T23:06:58Z","parent":16294,"parents":[1,5,9,9405,16294],"path":"\/events\/ludum-dare\/38\/$16294\/end-of-sunday-progress","published":"2017-04-23T23:06:58Z","scope":"public","slug":"end-of-sunday-progress","subsubtype":"","subtype":"","type":"post","version":40498},"node_metadata":{"n_key":"25412","n_urlkey":"302702","n_parent":"16294","n_path":"\/events\/ludum-dare\/38\/$16294\/end-of-sunday-progress","n_slug":"end-of-sunday-progress","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"8949","n_created":"1492988692","n_modified":"1492989751","n_version":"40498","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/$16294\/end-of-sunday-progress","text":"Having spent much of the day faffing with UI, and Camera, I have finally started to get some mechanics logic into the game loop.\n\nWe now tick occasionally, and every tick people can be born, or die, and house building is triggered by need of the population. It's turning into a small *living* world!\n\nGradually as more of the tick logic is added, the game will come together!\n\nhttps:\/\/www.youtube.com\/watch?v=_prcP9_IkFk\n\nI hope that the time I have available tomorrow is enough to get enough gameplay in worth submitting. But either way, it's been a great experience so far. Even the UI layout and camera bugs...","title":"End of Sunday Progress","wayback_source":[]}