{"author_link":"\/users\/lars-dk","author_name":"Lars DK","author_uid":"lars-dk","comments":[],"epoch":1492993816,"event":"LD38","format":"md","ldjam_node_id":25585,"likes":0,"metadata":{"p_key":"90023","p_author":"Lars DK","p_authorkey":"1010164","p_urlkey":"302792","p_title":"Progress Update","p_cat":"LDJam ","p_event":"LD38","p_time":"1492993816","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1010164","us_name":"Lars DK","us_username":"lars-dk","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":3,"author":10164,"body":"I know all you compo people are pretty much all finished already, so as a jam person I'm really impressed. My game's not even close to finished! Wish me luck as always!\n\n![Capture.PNG](\/\/\/raw\/4b7\/2\/z\/a1d.png)\nBehold my programmer art! You'll see tons of this stuff in the game. That's your spaceship right there! :grinning:\n\nSeriously though, resource gathering works, and I'm ironing out bugs in trading. The little ship token is also lots of fun to just move around randomly for a few minutes between the planets. I've also implemented the line-of-sight system, drawn a ton of icons, and recorded more sound effects which I can't wait to share.\n\n![alien3.jpg](\/\/\/raw\/4b7\/2\/z\/a69.jpg)\nThis alien teenage badass, called Stok, has some extra line of sight :astonished:\n\nNext steps: when trading is finished, I'll need to implement the win conditions, and a few more player bonuses. Then I get to code the AI! Which I've already coded stuff like pathing for so I should get it done. Then add in random events. Finally, the combat system is deadly simple but I suppose I'll need to code that too.\n\nWhat I may or may not have time for: music, multiplayer, tutorial (I've been putting up tooltips everywhere though so maybe that'll help any stuck people). Also I'm not sure I'll get all the card-art done. There's quite a few cards. I've written like one music piece so maybe that's something.\n\nAnyway, good luck to all you compo folks!","comments":0,"created":"2017-04-24T00:16:08Z","files":[],"files-timestamp":0,"id":25585,"love":0,"meta":[],"modified":"2017-04-24T00:30:16Z","name":"Progress Update","node-timestamp":"2017-04-24T00:30:16Z","parent":15238,"parents":[1,5,9,9405,15238],"path":"\/events\/ludum-dare\/38\/conquer-earth-1\/progress-update","published":"2017-04-24T00:30:16Z","scope":"public","slug":"progress-update","subsubtype":"","subtype":"","type":"post","version":42279},"node_metadata":{"n_key":"25585","n_urlkey":"302792","n_parent":"15238","n_path":"\/events\/ludum-dare\/38\/conquer-earth-1\/progress-update","n_slug":"progress-update","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"10164","n_created":"1492992968","n_modified":"1492993816","n_version":"42279","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/conquer-earth-1\/progress-update","text":"I know all you compo people are pretty much all finished already, so as a jam person I'm really impressed. My game's not even close to finished! Wish me luck as always!\n\n![Capture.PNG](\/\/\/raw\/4b7\/2\/z\/a1d.png)\nBehold my programmer art! You'll see tons of this stuff in the game. That's your spaceship right there! :grinning:\n\nSeriously though, resource gathering works, and I'm ironing out bugs in trading. The little ship token is also lots of fun to just move around randomly for a few minutes between the planets. I've also implemented the line-of-sight system, drawn a ton of icons, and recorded more sound effects which I can't wait to share.\n\n![alien3.jpg](\/\/\/raw\/4b7\/2\/z\/a69.jpg)\nThis alien teenage badass, called Stok, has some extra line of sight :astonished:\n\nNext steps: when trading is finished, I'll need to implement the win conditions, and a few more player bonuses. Then I get to code the AI! Which I've already coded stuff like pathing for so I should get it done. Then add in random events. Finally, the combat system is deadly simple but I suppose I'll need to code that too.\n\nWhat I may or may not have time for: music, multiplayer, tutorial (I've been putting up tooltips everywhere though so maybe that'll help any stuck people). Also I'm not sure I'll get all the card-art done. There's quite a few cards. I've written like one music piece so maybe that's something.\n\nAnyway, good luck to all you compo folks!","title":"Progress Update","wayback_source":[]}