{"author_link":"\/users\/pickens-inc","author_name":"pickens-inc","author_uid":"pickens-inc","comments":[],"epoch":1492998191,"event":"LD38","format":"md","ldjam_node_id":25819,"likes":0,"metadata":{"p_key":"90149","p_author":"pickens-inc","p_authorkey":"1003908","p_urlkey":"302923","p_title":"Day 2 Progress: Slow but Steady :)","p_cat":"LDJam ","p_event":"LD38","p_time":"1492998191","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1003908","us_name":"pickens-inc","us_username":"pickens-inc","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":5,"author":3908,"body":"I've learned so so so much during these last two days. Unity really does seem to be one heck of a powerful tool.\n\nIt's looking pretty nice and beginning to take shape. Tomorrow I desperately need to start packaging it into a cohesive game loop rather than just a planet you can blow up.\n\nThe idea, by the way, is that you're an Indie miner searching for an artefact. Unfortunately for really important reasons regarding <vague mumbles> your oxygen tank is pierced and has only x second left of oxygen! So you need to go around blowing up the planet in search for the artefact as well as air bubbles to replenish your tank, avoiding spiky rocks and things that could pierce more holes bleeding more oxygen.\n\nHere's a gif maybe!\nhttps:\/\/media.giphy.com\/media\/3o7btNNduCI92pqpfW\/giphy.gif\n\nSince I can't seem to even upload something with a 8MB< size D:\n\nGLHF and see you tomorrow!","comments":0,"created":"2017-04-24T01:28:44Z","files":[],"files-timestamp":0,"id":25819,"love":0,"meta":[],"modified":"2017-04-24T01:43:11Z","name":"Day 2 Progress: Slow but Steady :)","node-timestamp":"2017-04-24T01:43:11Z","parent":21609,"parents":[1,5,9,9405,21609],"path":"\/events\/ludum-dare\/38\/repressurised-1\/day-2-progress-slow-but-steady","published":"2017-04-24T01:43:11Z","scope":"public","slug":"day-2-progress-slow-but-steady","subsubtype":"","subtype":"","type":"post","version":45066},"node_metadata":{"n_key":"25819","n_urlkey":"302923","n_parent":"21609","n_path":"\/events\/ludum-dare\/38\/repressurised-1\/day-2-progress-slow-but-steady","n_slug":"day-2-progress-slow-but-steady","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"3908","n_created":"1492997324","n_modified":"1492998191","n_version":"45066","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/repressurised-1\/day-2-progress-slow-but-steady","text":"I've learned so so so much during these last two days. Unity really does seem to be one heck of a powerful tool.\n\nIt's looking pretty nice and beginning to take shape. Tomorrow I desperately need to start packaging it into a cohesive game loop rather than just a planet you can blow up.\n\nThe idea, by the way, is that you're an Indie miner searching for an artefact. Unfortunately for really important reasons regarding <vague mumbles> your oxygen tank is pierced and has only x second left of oxygen! So you need to go around blowing up the planet in search for the artefact as well as air bubbles to replenish your tank, avoiding spiky rocks and things that could pierce more holes bleeding more oxygen.\n\nHere's a gif maybe!\nhttps:\/\/media.giphy.com\/media\/3o7btNNduCI92pqpfW\/giphy.gif\n\nSince I can't seem to even upload something with a 8MB< size D:\n\nGLHF and see you tomorrow!","title":"Day 2 Progress: Slow but Steady :)","wayback_source":[]}