Finally submitted, my first Ludum Dare.
After about 23 hours of continous work, my work is finally published.
I guess this is it, my first Ludum Dare.
I slept only 5 hours in this 48 hours, and submitted on the last minute. I'm quite pleased and shocked that I can actually make a game in 48 hours (though not exactly the same as I imagined), but I'm more impressed by what I learned in this competition.
The reason of my super tight schedule, you may have guessed, is that my ambition is over my capability. I've got used to make game in a team and finish a project in months. Days pass by and I was rotten. This time I was totally ignited by Ludum Dare. I designed. I painted. I even built up an AI framework from scratch, which I've never done before.
Thank you Ludum Dare. I was having fun, and will surely have fun again next time :muscle:
Please take a look at my compo game here. Any comment, good or bad, is super welcome!
