48 hours in - Stellar Twist
https://www.youtube.com/watch?v=2_Y2jmPfqmY&index=2&list=PLTel6u4hmP6argTobdAlB9i8PY9NhIaUM
At this point I've managed to get some better art assets and sounds in. I've also got the win condition primed and ready to go. I ended up spending (read: probably wasting) a bunch of time on a Unity editor script that I figured would help me make the level faster. I also added Xbox controller support for Windows.
Next up is finishing the level design and then (if time allows) / menus / polish. Oh, and I finally came up with a name for the thing - Stellar Twist. Seems appropriate!