{"author_name":"shubshub","cat":"LD #35","comments":[{"author_name":"Dsnunes","time":"April 7, 2016 5:26 pm","epoch":1460067960,"text":"Hello, how do I download the source code?","spam":"N"}],"epoch":1459058460,"likes":2,"metadata":{"p_key":"9046","p_author":"shubshub","p_authorkey":"9346","p_urlkey":"44260","p_title":"Jext Game Engine Build 110 Released \u2013 Plus what do you want to see added?","p_cat":"LD #35","p_event":"LD35","p_time":"1459058460","p_likes":"2","p_comments":"1","p_status":"UPD5","us_key":"9346","us_name":"shubshub","us_username":"shubshub","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p><a href=\"http:\/\/gamejolt.com\/games\/jext-game-engine-api-game-player\/133169\" target=\"_blank\">Click Here to go to Jext on GameJolt<\/a><\/p>\n <p>Today marks the released of Build 110 for the Jext Game Engine and with it comes a neat feature<br \/>\n Per line coloring<\/p>\n <p>What does this mean?<br \/>\n It means when you are making a game with Jext you can have each line be a completely different color to the next so that&#8217;s pretty cool<br \/>\n Its all included in the Documentation on GameJolt<\/p>\n <p>In other news, Leave a comment down below on what you&#8217;d like to see me implement in future builds please <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>","time":"March 27th, 2016 1:01 am","title":"Jext Game Engine Build 110 Released \u2013 Plus what do you want to see added?"}