{"author_link":"\/users\/mde","author_name":"mde","author_uid":"mde","comments":[],"epoch":1493047360,"event":"LD38","format":"md","ldjam_node_id":26530,"likes":7,"metadata":{"p_key":"90523","p_author":"mde","p_authorkey":"1004039","p_urlkey":"303335","p_title":"Definitely learened something this time","p_cat":"LDJam ","p_event":"LD38","p_time":"1493047360","p_likes":"7","p_comments":"0","p_status":"WAYBACK","us_key":"1004039","us_name":"mde","us_username":"mde","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":5,"author":4039,"body":"I just finished my second game for this competition! Not for Ludum Dare in general, but for Ludum Dare 38. The idea we (@olf09 and I) had first seemed OK, but after 1.5 days of programming and creating graphics and music, we noticed a slight problem: The game wasn't fun to play at all, so we decided to stop.\n\nThings we did wrong:\n* Not designing the game fully before starting\n* Planing very little time for the idea (after ~2h we wanted to start creating)\n* Creating a game that doesn't give the player many different actions, and that was not very challenging to play\n\nI then went on to think of ideas I could create alone in the 24h I had left. I came up with my new game [**World Tetris**](https:\/\/ldjam.com\/events\/ludum-dare\/38\/$19534) and now even have some time left (I only spent about 7h making this game!).\n\n![screenshot.png](\/\/\/raw\/7cf\/z\/1286.png)\n\nDon't underestimate how much time you can save with every minute of planning and designing!","comments":0,"created":"2017-04-24T15:07:07Z","files":[],"files-timestamp":0,"id":26530,"love":7,"love-timestamp":"2020-04-15T04:26:33Z","meta":[],"modified":"2020-04-15T04:26:33Z","name":"Definitely learened something this time","node-timestamp":"2017-04-24T18:40:23Z","parent":19534,"parents":[1,5,9,9405,19534],"path":"\/events\/ludum-dare\/38\/world-tetris\/definitely-learened-something-this-time","published":"2017-04-24T15:22:40Z","scope":"public","slug":"definitely-learened-something-this-time","subsubtype":"","subtype":"","type":"post","version":51555},"node_metadata":{"n_key":"26530","n_urlkey":"303335","n_parent":"19534","n_path":"\/events\/ludum-dare\/38\/world-tetris\/definitely-learened-something-this-time","n_slug":"definitely-learened-something-th","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"4039","n_created":"1493046427","n_modified":"1586924793","n_version":"51555","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/world-tetris\/definitely-learened-something-this-time","text":"I just finished my second game for this competition! Not for Ludum Dare in general, but for Ludum Dare 38. The idea we (@olf09 and I) had first seemed OK, but after 1.5 days of programming and creating graphics and music, we noticed a slight problem: The game wasn't fun to play at all, so we decided to stop.\n\nThings we did wrong:\n* Not designing the game fully before starting\n* Planing very little time for the idea (after ~2h we wanted to start creating)\n* Creating a game that doesn't give the player many different actions, and that was not very challenging to play\n\nI then went on to think of ideas I could create alone in the 24h I had left. I came up with my new game [**World Tetris**](https:\/\/ldjam.com\/events\/ludum-dare\/38\/$19534) and now even have some time left (I only spent about 7h making this game!).\n\n![screenshot.png](\/\/\/raw\/7cf\/z\/1286.png)\n\nDon't underestimate how much time you can save with every minute of planning and designing!","title":"Definitely learened something this time","wayback_source":[]}