{"author_link":"\/users\/ebbasuke","author_name":"ebbasuke","author_uid":"ebbasuke","comments":[],"epoch":1493072971,"event":"LD38","format":"md","ldjam_node_id":27161,"likes":1,"metadata":{"p_key":"90803","p_author":"ebbasuke","p_authorkey":"1003565","p_urlkey":"303649","p_title":"Carcinogenocide is done!","p_cat":"LDJam ","p_event":"LD38","p_time":"1493072971","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1003565","us_name":"ebbasuke","us_username":"ebbasuke","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":1,"author":3565,"body":"![DQWVJ%2F.jpg](\/\/\/raw\/ded\/z\/186a.jpg)\n\nIt is finally finished! Yayyy! And of course with minimal bug testing... :stuck_out_tongue_winking_eye:\n\n**The game can be downloaded here: https:\/\/ebbasuke.itch.io\/carcinogenocide **\n\nI'm pretty pleased with the art, and the game runs pretty ok. We'll probably try to get a web-version to work as well, and fix some minor bugs, if we have the energy.\n\nI spent this day mostly painting the main menu illustration (above), it took about eight hours. Then I did some UI art and made a death animation for the player character (though it doesn't show that well). Oh! I also made some sound effects, but not all of them made it to the game. :cry: \n\nBut, I'm glad we finished the game without big stress. :relaxed:\n\n\n\n![c3Pn+L.jpg](\/\/\/raw\/ded\/z\/189a.jpg)\n\n","comments":0,"created":"2017-04-24T22:18:20Z","files":[],"files-timestamp":0,"id":27161,"love":1,"love-timestamp":"2017-04-24T22:48:37Z","meta":[],"modified":"2017-04-24T22:48:37Z","name":"Carcinogenocide is done!","node-timestamp":"2017-04-24T22:29:31Z","parent":20388,"parents":[1,5,9,9405,20388],"path":"\/events\/ludum-dare\/38\/carcinogenocide\/carcinogenocide-is-done","published":"2017-04-24T22:29:31Z","scope":"public","slug":"carcinogenocide-is-done","subsubtype":"","subtype":"","type":"post","version":55003},"node_metadata":{"n_key":"27161","n_urlkey":"303649","n_parent":"20388","n_path":"\/events\/ludum-dare\/38\/carcinogenocide\/carcinogenocide-is-done","n_slug":"carcinogenocide-is-done","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"3565","n_created":"1493072300","n_modified":"1493074117","n_version":"55003","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/carcinogenocide\/carcinogenocide-is-done","text":"![DQWVJ%2F.jpg](\/\/\/raw\/ded\/z\/186a.jpg)\n\nIt is finally finished! Yayyy! And of course with minimal bug testing... :stuck_out_tongue_winking_eye:\n\n**The game can be downloaded here: https:\/\/ebbasuke.itch.io\/carcinogenocide **\n\nI'm pretty pleased with the art, and the game runs pretty ok. We'll probably try to get a web-version to work as well, and fix some minor bugs, if we have the energy.\n\nI spent this day mostly painting the main menu illustration (above), it took about eight hours. Then I did some UI art and made a death animation for the player character (though it doesn't show that well). Oh! I also made some sound effects, but not all of them made it to the game. :cry: \n\nBut, I'm glad we finished the game without big stress. :relaxed:\n\n\n\n![c3Pn+L.jpg](\/\/\/raw\/ded\/z\/189a.jpg)\n\n","title":"Carcinogenocide is done!","wayback_source":[]}