Battle Buzz Post-Mortem-Thing

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Game Page: https://ldjam.com/events/ludum-dare/38/battle-buzz

Here is a quick little post-mortem-thing for the weekend from the team.

Hunter - With the jam just about over, it is time to get Battle BUZZED! This was a tough weekend for sure. A lot was learned and a lot was accomplished. I think we scope creeped pretty hard though. An RTS prototype in 72 hours is definitely a lot to program for one person, on top of handling the art, and procedural world generation. Fortunately at this point, all systems are very isolated and now more content/mechanics can be added fairly easily.

Alex - Well folks this weekend has been full of fun, puns, and lack of sun. Never have I ever felt like such a big beautiful bee (I've literally been recording bee noises for hours on end). Though the jam has come to an end I think Hunter and I would both agree this project has just bee-gun (sorry I had to slip a pun in). If you like the music in the game make sure to check out the links below! https://soundcloud.com/arkamusofficial http://arkamusofficial.bandcamp.com

Chris - When asked for a comment "nah".

We hope to continue work on the project and possibly bring on a couple friends to help ease the current bottlenecks.

Thanks for reading!