Dog Days are Over

https://pixelbear.itch.io/dog-days

ld_banner.jpg

Another Ludum Dare down, and a welcome back to working with the lovely @pixelbear . This has been a fun one, with us both pushing ourselves as much as we were able to. Visually I'm really happy with what I achieved, gameplay-wise I feel like this is our best effort to date at making a solid fully functional game.

It's been 3 years since I last worked with Pixelbear, and not that much less since my last go at LD. So it's good to be back :smile:

Where we went with the theme

We went with the vibe of a small town where everybody knows everybody. Where if you need something you know just the guy. We combined this with an MMO style quest system, but twisted it. The NPCs chase you down to do their work, but you actually don't want to do their jobs. You're focused on a set of very important tasks for your own self.

Hopefully we succeeded in getting across the vibe of an inescapable atmosphere where ultimately you're hiding from your friends just to find some solitude.

Inspired by: Animal Crossing, the horror that is fetch quests, Stardew Valley, and probably other things subconsciously.

And finally

Thanks for checking out our game! You can follow us on Twitter :smile:

https://www.twitter.com/Liannethy

https://www.twitter.com/PixelBearGames