{"author_link":"\/users\/la-mecanique-du-plastique","author_name":"La mecanique du plastique","author_uid":"la-mecanique-du-plastique","comments":[],"epoch":1493086185,"event":"LD38","format":"md","ldjam_node_id":27921,"likes":6,"metadata":{"p_key":"91154","p_author":"La mecanique du plastique","p_authorkey":"1022081","p_urlkey":"304047","p_title":"Den","p_cat":"LDJam ","p_event":"LD38","p_time":"1493086185","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1022081","us_name":"La mecanique du plastique","us_username":"la-mecanique-du-plastique","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":2,"author":22081,"body":"[![carton_titre.png](\/\/\/raw\/146\/5\/z\/1b03.png)](http:\/\/kilosaur.us\/8ZKWsr)\n\n*From the bottom of a den, a beast has been released.*\n\nDen is an exploration and ambiance game. You control an \"half-fox-half cat-half wolf-half lemur-half many things\" beast that crept out from its lair. Crawling through a network of tunnels and coming across some smaller and noisy things, it's seeking to reach the outside world. \n\n*-LINKS-* \n- **WebGL** : http:\/\/kilosaur.us\/8ZKWsr\n- **PC** : http:\/\/kilosaur.us\/rxe299\n- **Android** : http:\/\/kilosaur.us\/71MAgm\n\n*-CONTROLS-*\n- move : clic & drag\n- scream : clic\n- hit : long press\n- quit : alt f4 :)\n\n*-ABOUT-*\n\nArt, code, original soundtrack and sound effects made from scratch in Paris (in a tiny room) by  \nLa M\u00e9canique du plastique & Kilosaurus \/ http:\/\/lamecaniqueduplastique.fr - http:\/\/kilosaurus.com \n\nWe're so happy to have been through our first LDJAM ! There would have been a lot to improve, and there is a *lot* of things that we weren't able to add. The majority of the team coming from a different field than video games, it was an amazing experience to make this thing anyway and we're eager to have some feedbacks. \n\n|![01.png](\/\/\/raw\/146\/5\/z\/1d02.png)|![02.png](\/\/\/raw\/146\/5\/z\/1d0a.png)|![2537.png](\/\/\/raw\/146\/5\/z\/288b.png)|\n|:--:|:--:|\n| | |\n\n*-EDIT : BUG FIXES-*\n\n- Fixed critical bug : WebGl release css drag issue blocking the character movements.\n- Fixed critical bug : final room men dying\/no repop.\n- Fixed Major bug : two holes in the level colliders breaking the game progress\n- Fixed Minor bugs : one not triggered particle system & one SFX was disabled","comments":2,"comments-timestamp":"2017-04-30T11:41:48Z","created":"2017-04-25T02:01:40Z","files":[],"files-timestamp":0,"id":27921,"love":6,"love-timestamp":"2018-11-11T02:39:00Z","meta":[],"modified":"2018-11-11T02:39:00Z","name":"Den","node-timestamp":"2017-04-27T13:12:23Z","parent":22088,"parents":[1,5,9,9405,22088],"path":"\/events\/ludum-dare\/38\/den\/beast","published":"2017-04-25T02:09:45Z","scope":"public","slug":"beast","subsubtype":"","subtype":"","type":"post","version":69390},"node_metadata":{"n_key":"27921","n_urlkey":"304047","n_parent":"22088","n_path":"\/events\/ludum-dare\/38\/den\/beast","n_slug":"beast","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"22081","n_created":"1493085700","n_modified":"1541903940","n_version":"69390","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/den\/beast","text":"[![carton_titre.png](\/\/\/raw\/146\/5\/z\/1b03.png)](http:\/\/kilosaur.us\/8ZKWsr)\n\n*From the bottom of a den, a beast has been released.*\n\nDen is an exploration and ambiance game. You control an \"half-fox-half cat-half wolf-half lemur-half many things\" beast that crept out from its lair. Crawling through a network of tunnels and coming across some smaller and noisy things, it's seeking to reach the outside world. \n\n*-LINKS-* \n- **WebGL** : http:\/\/kilosaur.us\/8ZKWsr\n- **PC** : http:\/\/kilosaur.us\/rxe299\n- **Android** : http:\/\/kilosaur.us\/71MAgm\n\n*-CONTROLS-*\n- move : clic & drag\n- scream : clic\n- hit : long press\n- quit : alt f4 :)\n\n*-ABOUT-*\n\nArt, code, original soundtrack and sound effects made from scratch in Paris (in a tiny room) by  \nLa M\u00e9canique du plastique & Kilosaurus \/ http:\/\/lamecaniqueduplastique.fr - http:\/\/kilosaurus.com \n\nWe're so happy to have been through our first LDJAM ! There would have been a lot to improve, and there is a *lot* of things that we weren't able to add. The majority of the team coming from a different field than video games, it was an amazing experience to make this thing anyway and we're eager to have some feedbacks. \n\n|![01.png](\/\/\/raw\/146\/5\/z\/1d02.png)|![02.png](\/\/\/raw\/146\/5\/z\/1d0a.png)|![2537.png](\/\/\/raw\/146\/5\/z\/288b.png)|\n|:--:|:--:|\n| | |\n\n*-EDIT : BUG FIXES-*\n\n- Fixed critical bug : WebGl release css drag issue blocking the character movements.\n- Fixed critical bug : final room men dying\/no repop.\n- Fixed Major bug : two holes in the level colliders breaking the game progress\n- Fixed Minor bugs : one not triggered particle system & one SFX was disabled","title":"Den","wayback_source":[]}