1,5 hours of sleep and one car ride later...
and I can finally write about the fruit of labour of the talented Beelzebox team. :triumph: The last push to get things done somewhat according to the original concept were both stressful and fun. In the last 8 hours we added sound and music, wrote AI, created the UI and a hell of a lot more. Expect peculiar bugs that we never foresaw. Create strategies we didn't account for (which is most of them), have fun and comment!
Early trailer: https://www.youtube.com/watch?v=UgmFQygihQo
Current screenshots:
![WDEgy8[1].jpg](http:///raw/c16/6/z/2433.jpg)
![GmNxls[1].jpg](http:///raw/c16/6/z/2435.jpg)