Compo Games, Flocking Behaviors

hey everyone, basically, i'm currently, studying Flocking behaviors,

and so i have been wondering, if has anyone of the compo made a game(or knows of one in the compo) which uses A Flocking Behavior. since, source code in the Compo is posted, it would be a really wonderful study to see games here with flocking behavior and see their source code and how it is handled.

so, i'd be really thankful, if anyone can point me out toward some Compo games {or jam games, that has source posted}. that use some sort of flocking behavior. (such as Boids and stuff).

of course, i shall be checking a lot of Compo games on my own, but not sure if i can check them all, so i'd be thankful, if anyone can point me out to some attempts of the compo and Flocking Behaviors.

(if its in unity/C# i'd be even more thankful, but even if it is not, it should be okay).

thanks for reading.and thanks in advance if you help me.