{"author_link":"\/users\/philomory","author_name":"philomory","author_uid":"philomory","comments":[],"epoch":1494115870,"event":"LD38","format":"md","ldjam_node_id":28534,"likes":0,"metadata":{"p_key":"91577","p_author":"philomory","p_authorkey":"1012506","p_urlkey":"304495","p_title":"Major Update to Strangeness","p_cat":"LDJam ","p_event":"LD38","p_time":"1494115870","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1012506","us_name":"philomory","us_username":"philomory","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":2,"author":12506,"body":"![title_screen.png](\/\/\/raw\/ad0\/3\/z\/405d.png)\n\nMy LD38 entry, [Strangeness](https:\/\/ldjam.com\/events\/ludum-dare\/38\/strangeness-1), has a major content update! \n\nThe new version, available for [Windows](https:\/\/bitbucket.org\/philomory\/ld38\/downloads\/Strangeness-win32-1.2.zip), [Mac](https:\/\/bitbucket.org\/philomory\/ld38\/downloads\/Strangeness-macos-1.2.zip) and [Linux (from source)](https:\/\/bitbucket.org\/philomory\/ld38\/get\/update1.zip), includes:\n\n* Twelve new puzzles!\n* Customizable controls (including probably gamepad support maybe)!\n* Two more music tracks!\n* A new enemy and a new puzzle element!\n* More responsive player movement!\n* A small but important tweak to an existing puzzle!\n\nThe majority of new puzzles are substantially easier than the puzzles that were in the Jam submission. This is intentional, as a lot of people felt the original puzzles were too hard. For those of you that liked the difficulty level of the original puzzles, four or five of the new ones should be right up your alley! If you're one of the two commenters who thought the original puzzles were too _easy_, well... sorry. I plan on making some more difficult ones, but that'll be in a future update.\n\n![maze.png](\/\/\/raw\/ad0\/3\/z\/405e.png)\n\nMy todo list for the next update includes some UI tweaks, SFX and graphics tweaks, a few more levels, a level select menu, and saving your settings and progress. After that... it's a secret!","comments":0,"created":"2017-04-26T05:51:51Z","files":[],"files-timestamp":0,"id":28534,"love":0,"meta":[],"modified":"2017-05-07T00:11:10Z","name":"Major Update to Strangeness","node-timestamp":"2017-05-07T00:11:10Z","parent":15444,"parents":[1,5,9,9405,15444],"path":"\/events\/ludum-dare\/38\/strangeness-1\/major-update-to-strangeness","published":"2017-05-07T00:11:10Z","scope":"public","slug":"major-update-to-strangeness","subsubtype":"","subtype":"","type":"post","version":79890},"node_metadata":{"n_key":"28534","n_urlkey":"304495","n_parent":"15444","n_path":"\/events\/ludum-dare\/38\/strangeness-1\/major-update-to-strangeness","n_slug":"major-update-to-strangeness","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"12506","n_created":"1493185911","n_modified":"1494115870","n_version":"79890","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/strangeness-1\/major-update-to-strangeness","text":"![title_screen.png](\/\/\/raw\/ad0\/3\/z\/405d.png)\n\nMy LD38 entry, [Strangeness](https:\/\/ldjam.com\/events\/ludum-dare\/38\/strangeness-1), has a major content update! \n\nThe new version, available for [Windows](https:\/\/bitbucket.org\/philomory\/ld38\/downloads\/Strangeness-win32-1.2.zip), [Mac](https:\/\/bitbucket.org\/philomory\/ld38\/downloads\/Strangeness-macos-1.2.zip) and [Linux (from source)](https:\/\/bitbucket.org\/philomory\/ld38\/get\/update1.zip), includes:\n\n* Twelve new puzzles!\n* Customizable controls (including probably gamepad support maybe)!\n* Two more music tracks!\n* A new enemy and a new puzzle element!\n* More responsive player movement!\n* A small but important tweak to an existing puzzle!\n\nThe majority of new puzzles are substantially easier than the puzzles that were in the Jam submission. This is intentional, as a lot of people felt the original puzzles were too hard. For those of you that liked the difficulty level of the original puzzles, four or five of the new ones should be right up your alley! If you're one of the two commenters who thought the original puzzles were too _easy_, well... sorry. I plan on making some more difficult ones, but that'll be in a future update.\n\n![maze.png](\/\/\/raw\/ad0\/3\/z\/405e.png)\n\nMy todo list for the next update includes some UI tweaks, SFX and graphics tweaks, a few more levels, a level select menu, and saving your settings and progress. After that... it's a secret!","title":"Major Update to Strangeness","wayback_source":[]}