{"author_link":"\/users\/venny","author_name":"Venny","author_uid":"venny","comments":[],"epoch":1493207670,"event":"LD38","format":"md","ldjam_node_id":28566,"likes":7,"metadata":{"p_key":"91599","p_author":"Venny","p_authorkey":"1012249","p_urlkey":"304517","p_title":"\"In space, no one can hear you SQUAWK!\" Will continue its development post LD!","p_cat":"LDJam ","p_event":"LD38","p_time":"1493207670","p_likes":"7","p_comments":"0","p_status":"WAYBACK","us_key":"1012249","us_name":"Venny","us_username":"venny","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":1,"author":12249,"body":"My first LD entry \"In space, no one can hear you SQUAWK!\" has been quite a personal achievement and I'm really happy with the result, and I believe I have something special here which is why I decided to continue its development further! I only had time to make 3 levels for the Jam, but I'm already planning tons more, as well as more interacable objects and terrains!\n\nThe playable demo link is on its jam page: https:\/\/ldjam.com\/events\/ludum-dare\/38\/$27703\n\n**DISCLAIMER: The demo uses copyrighted music just to give a feel for the game, I did opt out of sound for the jam! These songs are for testing only and will not be in the final product.**\n\nHere's some gifs of the demo version I finished for the jam:\n\n**SQUAWK!** is a game about a bird lost in space. Birds can't fly in space, so he will have to rely on gravity to traverse the environments! The force of gravity will depend on the terrain's density, your distance from it, as well as your weight. The more Chips you collect, the faster you'll fall!\n![GIF4.gif](\/\/\/raw\/9df\/2\/z\/2817.gif)\n\nHowever, there is no **up** and **down** in space, so you might find yourself walking on the **ceiling** often! Also, be on the lookout for **gravity altering devices**!\n![platforms_demo.gif](\/\/\/raw\/9df\/2\/z\/2819.gif)\n\nSQUAWK! is also a game of **second chances**, so **falling off** isn't always the end. The asteroid's gravity will **pull you back into it**. If you can get back the way you fell off from, you'll **survive!**\n![falling_off_demo.gif](\/\/\/raw\/9df\/2\/z\/281d.gif)\n\n**Failing** to do so however...Well, I haven't been to space myself, but I would imagine it would go something like this:\n![game_over_demo.gif](\/\/\/raw\/9df\/2\/z\/281e.gif)\n\n","comments":0,"created":"2017-04-26T11:28:01Z","files":[],"files-timestamp":0,"id":28566,"love":7,"love-timestamp":"2019-04-07T23:56:23Z","meta":[],"modified":"2019-04-07T23:56:23Z","name":"\"In space, no one can hear you SQUAWK!\" Will continue its development post LD!","node-timestamp":"2017-04-26T11:54:30Z","parent":27703,"parents":[1,5,9,9405,27703],"path":"\/events\/ludum-dare\/38\/in-space-no-one-can-hear-you-squawk\/in-space-no-one-can-hear-you-squawk-will-continue-its-development-post-ld","published":"2017-04-26T11:54:30Z","scope":"public","slug":"in-space-no-one-can-hear-you-squawk-will-continue-its-development-post-ld","subsubtype":"","subtype":"","type":"post","version":67982},"node_metadata":{"n_key":"28566","n_urlkey":"304517","n_parent":"27703","n_path":"\/events\/ludum-dare\/38\/in-space-no-one-can-hear-you-squawk\/in-space-no-one-can-hear-you-squawk-will-continue-its-development-post","n_slug":"in-space-no-one-can-hear-you-squ","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"12249","n_created":"1493206081","n_modified":"1554681383","n_version":"67982","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/in-space-no-one-can-hear-you-squawk\/in-space-no-one-can-hear-you-squawk-will-continue-its-development-post-ld","text":"My first LD entry \"In space, no one can hear you SQUAWK!\" has been quite a personal achievement and I'm really happy with the result, and I believe I have something special here which is why I decided to continue its development further! I only had time to make 3 levels for the Jam, but I'm already planning tons more, as well as more interacable objects and terrains!\n\nThe playable demo link is on its jam page: https:\/\/ldjam.com\/events\/ludum-dare\/38\/$27703\n\n**DISCLAIMER: The demo uses copyrighted music just to give a feel for the game, I did opt out of sound for the jam! These songs are for testing only and will not be in the final product.**\n\nHere's some gifs of the demo version I finished for the jam:\n\n**SQUAWK!** is a game about a bird lost in space. Birds can't fly in space, so he will have to rely on gravity to traverse the environments! The force of gravity will depend on the terrain's density, your distance from it, as well as your weight. The more Chips you collect, the faster you'll fall!\n![GIF4.gif](\/\/\/raw\/9df\/2\/z\/2817.gif)\n\nHowever, there is no **up** and **down** in space, so you might find yourself walking on the **ceiling** often! Also, be on the lookout for **gravity altering devices**!\n![platforms_demo.gif](\/\/\/raw\/9df\/2\/z\/2819.gif)\n\nSQUAWK! is also a game of **second chances**, so **falling off** isn't always the end. The asteroid's gravity will **pull you back into it**. If you can get back the way you fell off from, you'll **survive!**\n![falling_off_demo.gif](\/\/\/raw\/9df\/2\/z\/281d.gif)\n\n**Failing** to do so however...Well, I haven't been to space myself, but I would imagine it would go something like this:\n![game_over_demo.gif](\/\/\/raw\/9df\/2\/z\/281e.gif)\n\n","title":"\"In space, no one can hear you SQUAWK!\" Will continue its development post LD!","wayback_source":[]}