{"author_link":"\/users\/aaranos","author_name":"aaranos","author_uid":"aaranos","comments":[],"epoch":1493227057,"event":"LD38","format":"md","ldjam_node_id":28605,"likes":2,"metadata":{"p_key":"91629","p_author":"aaranos","p_authorkey":"1001577","p_urlkey":"304547","p_title":"Postmortem - The Cookie Knight","p_cat":"LDJam ","p_event":"LD38","p_time":"1493227057","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1001577","us_name":"aaranos","us_username":"aaranos","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":7,"author":1577,"body":"Judging has yet to commence but I am writing this with the creation still fresh in mind. I'll start with what I think I did badly and what went wrong.\n\nThe Bad:\n========\n![20170426_123133_resized.jpg](\/\/\/raw\/926\/z\/286a.jpg)\nI had a hard time coming up with ideas. \"A Small World\" was a very vague theme and most of the entries will likely be a stretch of the theme. I did manage to come up with a few ideas though and continued.\n\nFor the sake of finishing a game I had to pick something simple enough for my skills and interesting enough for people to enjoy. I hit a couple hurdles throughout the development and I think 4 hours were spent in total fixing bugs. My endless frustration was with my groundcheck system.\n\n![20170426_123311_resized.jpg](\/\/\/raw\/926\/z\/286b.jpg)\n\nOverall, not a lot went terribly bad. \n\nThe Good:\n==========\n![20170426_123057_resized.jpg](\/\/\/raw\/926\/z\/286c.jpg)\n\nI had a plan written out that was simple. I established what I could do and what I could not. One thing that may seem odd, is that I decided to forsake trying to make my own music \/ audio. I don't mind trying but it is very time consuming and I don't know the tools or process very well. I'd like to learn at some point but it is not for a 48 hour game jam.\n\n![20170426_123229_resized.jpg](\/\/\/raw\/926\/z\/286e.jpg)\n\nI laid out 5 small quests for my hero to go on. Each level needed some item or another to seek out and obtain. Half way through the compo I wasn't sure if I had time for all five levels but I managed it somehow. Each level introduces some added difficulty or new obstacle. I'm happy with how each level I got better at creating them. I think given more time I could of made it more refined with puzzles, interactables, and better art.\n\nI won't spoil the contents of the end, but I feel it captures the message I meant to deliver and brings the levels together.\n\nThe Future:\n============\nI enjoy these Ludum Dare compos because it gives purpose to my learning. I don't have any aspirations to be a professional, but I do enjoy the process and the results.\n\nI don't plan to continue this particular game but I do hope to create one to completion at some point.\n\nSo, onto judging games later this week and continuing my search for ideas.","comments":2,"comments-timestamp":"2017-04-27T02:14:29Z","created":"2017-04-26T16:19:45Z","files":[],"files-timestamp":0,"id":28605,"love":2,"love-timestamp":"2017-04-26T17:55:02Z","meta":[],"modified":"2017-04-27T02:14:29Z","name":"Postmortem - The Cookie Knight","node-timestamp":"2017-04-26T17:17:37Z","parent":18555,"parents":[1,5,9,9405,18555],"path":"\/events\/ludum-dare\/38\/the-cookie-knight\/postmortem-the-cookie-knight","published":"2017-04-26T17:17:37Z","scope":"public","slug":"postmortem-the-cookie-knight","subsubtype":"","subtype":"","type":"post","version":68363},"node_metadata":{"n_key":"28605","n_urlkey":"304547","n_parent":"18555","n_path":"\/events\/ludum-dare\/38\/the-cookie-knight\/postmortem-the-cookie-knight","n_slug":"postmortem-the-cookie-knight","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"1577","n_created":"1493223585","n_modified":"1493259269","n_version":"68363","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/the-cookie-knight\/postmortem-the-cookie-knight","text":"Judging has yet to commence but I am writing this with the creation still fresh in mind. I'll start with what I think I did badly and what went wrong.\n\nThe Bad:\n========\n![20170426_123133_resized.jpg](\/\/\/raw\/926\/z\/286a.jpg)\nI had a hard time coming up with ideas. \"A Small World\" was a very vague theme and most of the entries will likely be a stretch of the theme. I did manage to come up with a few ideas though and continued.\n\nFor the sake of finishing a game I had to pick something simple enough for my skills and interesting enough for people to enjoy. I hit a couple hurdles throughout the development and I think 4 hours were spent in total fixing bugs. My endless frustration was with my groundcheck system.\n\n![20170426_123311_resized.jpg](\/\/\/raw\/926\/z\/286b.jpg)\n\nOverall, not a lot went terribly bad. \n\nThe Good:\n==========\n![20170426_123057_resized.jpg](\/\/\/raw\/926\/z\/286c.jpg)\n\nI had a plan written out that was simple. I established what I could do and what I could not. One thing that may seem odd, is that I decided to forsake trying to make my own music \/ audio. I don't mind trying but it is very time consuming and I don't know the tools or process very well. I'd like to learn at some point but it is not for a 48 hour game jam.\n\n![20170426_123229_resized.jpg](\/\/\/raw\/926\/z\/286e.jpg)\n\nI laid out 5 small quests for my hero to go on. Each level needed some item or another to seek out and obtain. Half way through the compo I wasn't sure if I had time for all five levels but I managed it somehow. Each level introduces some added difficulty or new obstacle. I'm happy with how each level I got better at creating them. I think given more time I could of made it more refined with puzzles, interactables, and better art.\n\nI won't spoil the contents of the end, but I feel it captures the message I meant to deliver and brings the levels together.\n\nThe Future:\n============\nI enjoy these Ludum Dare compos because it gives purpose to my learning. I don't have any aspirations to be a professional, but I do enjoy the process and the results.\n\nI don't plan to continue this particular game but I do hope to create one to completion at some point.\n\nSo, onto judging games later this week and continuing my search for ideas.","title":"Postmortem - The Cookie Knight","wayback_source":[]}