First Post-Jam bug-fix release for Strangeness

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I've posted the first Post-jam release of Strangeness to my entry page (you can still find the Jam version linked as well, of course). This version fixes two bugs with pushable objects getting pushed places they don't belong, and makes the enemies all move at once rather than one-at-a-time, making it much less tedious to move around when there are a lot of enemies on the screen at once.

Next update will bring additional levels, including a new puzzle element!