{"author_link":"\/users\/5cents","author_name":"5cents","author_uid":"5cents","comments":[],"epoch":1493348951,"event":"LD38","format":"md","ldjam_node_id":28845,"likes":6,"metadata":{"p_key":"91784","p_author":"5cents","p_authorkey":"1025828","p_urlkey":"304702","p_title":"Galaxy Vendetta Post Mortem","p_cat":"LDJam ","p_event":"LD38","p_time":"1493348951","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1025828","us_name":"5cents","us_username":"5cents","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":1,"author":25828,"body":"This is my third Ludum Dare that I have participated in and I think I created better game than the other two this time. I am happy with the game and hopefully other people can enjoy the game.\n\nIf you're interested download [Galaxy Vendetta](https:\/\/ethannichols.itch.io\/galaxyvendetta) on Itch.io\n\n![CoverArt.png](\/\/\/raw\/4e4\/6\/z\/2a37.png)\n\n#### What went right?\n  * I feel like I created what I wanted to make from the very beginning. A simple competitive game that anyone could pick up and play without huge learning curve. I also didn't want it to be super competitive but a relaxed competitive.\n\n  * I was able to create a ~~simple~~ random AI that you can play against with friends or by yourself, since it's a multiplayer game. The AI was also very difficult, which could be a flaw since they are hard to play against.\n\n  * Finally I liked the art that I created for the game, while it was simple pixel art with the time and my skills on art I was satisfied.\n\n#### What went wrong?\n  * The main thing that I didn't like was the lack of indicators that I had through the game play. I only gave players a sound for when another spaceship was destroyed and I would have liked a visual indicator like an explosion or particles.\n\n  * Another indicator that I would have like would have been a round indicator. While serving no purpose other then just aesthetics it would have been nice to know how many rounds that game has lasted.\n\n  * The music and the sound, while I am glad I was able to create some I was not proud of how they sounded and that I implemented them. The music doesn't fit the theme at all, and the spaceship destruction sound doesn't make any sense to what a spaceship would sound like. I felt like I needed to add some sound because it makes a game better, but if the sound isn't good to begin with, does it add to the game? In my opinion no, it does not.\n\n  * Finally the AI, while I was happy I created it there was one small detail that I didn't like. When all the players where killed and only AI where left in the round it would be anywhere from a couple of seconds for the round to end or a couple of minutes. I wish I would have sped up the game or did something to make the AI playing by themselves shorter so that the players could play the game and not watch.\n\n#### Conclusion \/ Morale of Game Jams\nI am proud of what I was able to create, I just wish I had more time to make my creation better","comments":0,"created":"2017-04-28T02:54:46Z","files":[],"files-timestamp":0,"id":28845,"love":6,"love-timestamp":"2017-04-28T18:18:23Z","meta":[],"modified":"2017-04-28T18:18:23Z","name":"Galaxy Vendetta Post Mortem","node-timestamp":"2017-04-28T03:09:11Z","parent":25829,"parents":[1,5,9,9405,25829],"path":"\/events\/ludum-dare\/38\/galaxy-vendetta\/galaxy-vendetta-post-mortem","published":"2017-04-28T03:09:11Z","scope":"public","slug":"galaxy-vendetta-post-mortem","subsubtype":"","subtype":"","type":"post","version":70213},"node_metadata":{"n_key":"28845","n_urlkey":"304702","n_parent":"25829","n_path":"\/events\/ludum-dare\/38\/galaxy-vendetta\/galaxy-vendetta-post-mortem","n_slug":"galaxy-vendetta-post-mortem","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"25828","n_created":"1493348086","n_modified":"1493403503","n_version":"70213","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/galaxy-vendetta\/galaxy-vendetta-post-mortem","text":"This is my third Ludum Dare that I have participated in and I think I created better game than the other two this time. I am happy with the game and hopefully other people can enjoy the game.\n\nIf you're interested download [Galaxy Vendetta](https:\/\/ethannichols.itch.io\/galaxyvendetta) on Itch.io\n\n![CoverArt.png](\/\/\/raw\/4e4\/6\/z\/2a37.png)\n\n#### What went right?\n  * I feel like I created what I wanted to make from the very beginning. A simple competitive game that anyone could pick up and play without huge learning curve. I also didn't want it to be super competitive but a relaxed competitive.\n\n  * I was able to create a ~~simple~~ random AI that you can play against with friends or by yourself, since it's a multiplayer game. The AI was also very difficult, which could be a flaw since they are hard to play against.\n\n  * Finally I liked the art that I created for the game, while it was simple pixel art with the time and my skills on art I was satisfied.\n\n#### What went wrong?\n  * The main thing that I didn't like was the lack of indicators that I had through the game play. I only gave players a sound for when another spaceship was destroyed and I would have liked a visual indicator like an explosion or particles.\n\n  * Another indicator that I would have like would have been a round indicator. While serving no purpose other then just aesthetics it would have been nice to know how many rounds that game has lasted.\n\n  * The music and the sound, while I am glad I was able to create some I was not proud of how they sounded and that I implemented them. The music doesn't fit the theme at all, and the spaceship destruction sound doesn't make any sense to what a spaceship would sound like. I felt like I needed to add some sound because it makes a game better, but if the sound isn't good to begin with, does it add to the game? In my opinion no, it does not.\n\n  * Finally the AI, while I was happy I created it there was one small detail that I didn't like. When all the players where killed and only AI where left in the round it would be anywhere from a couple of seconds for the round to end or a couple of minutes. I wish I would have sped up the game or did something to make the AI playing by themselves shorter so that the players could play the game and not watch.\n\n#### Conclusion \/ Morale of Game Jams\nI am proud of what I was able to create, I just wish I had more time to make my creation better","title":"Galaxy Vendetta Post Mortem","wayback_source":[]}