Update on Post Mortem with Mac build, and WebGL on itch.io.

Hello everyone!

I am currently in the middle of finalizing my thoughts / editing my post mortem; so that will be soon! I wanted to put this tidbit beforehand though, as I needed to do a Mac build for a friend; it seems to work fine with no issues for him, but I am unable to do my own testing.

I had initially planned on getting my post-mortem up prior to the initial voting began(guess I still have time now), however I had to do some serious winding down from the weekend; as it had taken its toll on me. During the event I must be hopped up on excitement because things would flow and I had no issues; but come Monday, oh man did I need to just relax.

Anyways, onwards! On the gamepage you should now be able to see links to both the google drive mac zip, as well as a link to the game up on itch.io. There are some things I don't like about the itch.io release, mainly in that the game starts with no input from that player so you are kind of thrown in that; but it is what it is.

Link to ludum dare page: https://ldjam.com/events/ludum-dare/38/mind-the-gap

Hope you guys get a chance to take a look, and I look forward to your comments!

Take care, Izunah.