{"author_link":"\/users\/grena","author_name":"grena","author_uid":"grena","comments":[],"epoch":1493983874,"event":"LD38","format":"md","ldjam_node_id":29332,"likes":6,"metadata":{"p_key":"92164","p_author":"grena","p_authorkey":"1005936","p_urlkey":"305082","p_title":"Pod2000, the Post Mortem (part 1): the Team","p_cat":"LDJam ","p_event":"LD38","p_time":"1493983874","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1005936","us_name":"grena","us_username":"grena","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":5,"author":5936,"body":"![ld38-logo.gif](\/\/\/raw\/037\/1\/z\/3f48.gif)\n\n> Hello there! Here is the first part of the post mortem for [Pod2000](https:\/\/ldjam.com\/events\/ludum-dare\/38\/pod2000), our Ludum Dare 38 compo submission we made in 48h. \nIn those articles, we\u2019ll give you all the details on the making-of this game! Let\u2019s go :)\n\n## The Dream Team\nFor this 38th edition, we decided to team up with a lot of crazy birds! \nWe were a bit curious about how we could work with so many people, in 48h.. \nBut it went really smooth, and especially, it was hell of a party! Old colleagues & friends, together, in a castle, with the sun, to make a game. \nHere is the dream team, in a chaotic order:\n\n- **Nicolas \u201cnidup\u201d Dupont** - Code, gameplay, story ([@nidup](https:\/\/twitter.com\/duponico))\n- **Geoffrey \u201ctoxinu\u201d Leh\u00e9e** - Code, gameplay, story ([@toxinu](https:\/\/twitter.com\/toxinu_))\n- **Gildas Qu\u00e9m\u00e9ner** - Code, gameplay, story ([@GildasQ](https:\/\/twitter.com\/GildasQ))\n- **Baptiste Qu\u00e9m\u00e9ner** - SFX, music, gameplay, story (@baptisteq)\n- **Pierre Allard** - 3D, illustrations, logo ([@pierallard](https:\/\/twitter.com\/Pierrallard))\n- **Myl\u00e8ne Larnaud** - Pixel art illustrations ([@mylenela](https:\/\/twitter.com\/MyleneLa))\n- **Adrien \u201cgrena\u201d P\u00e9tremann** - Code, gameplay, story ([@grena](https:\/\/twitter.com\/grenagluman))\n\n![ld38-pizzas.jpg](\/\/\/raw\/037\/1\/z\/3f49.jpg)\n> From left to right: Baptiste, Nicolas, Geoffrey, Gildas and Pierre\n\n## Visual Part\n\nMost of us are developers, but we had the chance to team up with multiple talents, so we decided to create everything from scratch (so **no pre-made sound\/graphic assets**). \nThis way, we could end up with a coherent visual & audio experience. \n\nMyl\u00e8ne joined us on Sunday to draw the **lovely & stunning pixel art illustrations** we used to visually bring life to the small world:\n\n![ld38-rocky-mountain.png](\/\/\/raw\/037\/1\/z\/3f4a.png)\n![ld38-ice-field.png](\/\/\/raw\/037\/1\/z\/3f4b.png)\n![ld38-sand-desert.png](\/\/\/raw\/037\/1\/z\/3f4c.png)\n> Pixel art biomes, aka pictures sent by VJ-Net42, by Myl\u00e8ne Larnaud.\n\nAs Pierre is mastering **3D rendering**, he made the scene with the pod computer, the 2 first \u201ccinematic\u201d pictures and our logo. \\o\/\n\n![ld38-3d-computer.jpg](\/\/\/raw\/037\/1\/z\/3f4d.jpg)\n> The computer in the pod, 3D rendered (Blender), by Pierre Allard.\n\n## Audio Part\n\nLast but not least, Baptiste made a huge work on the audio part, recording a lot of sounds, creating this very particular & immersive ambiance you have in your pod and in the small world audio captures.\n\n![ld38-baptiste.jpg](\/\/\/raw\/037\/1\/z\/3f4e.jpg)\n\n## That's all for the team presentation!\n\nSome of us already worked together in the past, but we never joined our forces, so it was the first time we worked ALL together. In the next post, we\u2019ll detail the 2 days of the Jam. See you!\n\nAnd don't hesitate to give a try to [Pod2000](https:\/\/ldjam.com\/events\/ludum-dare\/38\/pod2000)!","comments":0,"created":"2017-05-01T10:38:02Z","files":[],"files-timestamp":0,"id":29332,"love":6,"love-timestamp":"2017-05-05T16:33:46Z","meta":[],"modified":"2017-05-05T16:33:46Z","name":"Pod2000, the Post Mortem (part 1): the Team","node-timestamp":"2017-05-05T11:31:14Z","parent":23220,"parents":[1,5,9,9405,23220],"path":"\/events\/ludum-dare\/38\/pod2000\/pod2000-the-post-mortem-part-1-the-team","published":"2017-05-05T11:31:14Z","scope":"public","slug":"pod2000-the-post-mortem-part-1-the-team","subsubtype":"","subtype":"","type":"post","version":79175},"node_metadata":{"n_key":"29332","n_urlkey":"305082","n_parent":"23220","n_path":"\/events\/ludum-dare\/38\/pod2000\/pod2000-the-post-mortem-part-1-the-team","n_slug":"pod2000-the-post-mortem-part-1-t","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"5936","n_created":"1493635082","n_modified":"1494002026","n_version":"79175","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/pod2000\/pod2000-the-post-mortem-part-1-the-team","text":"![ld38-logo.gif](\/\/\/raw\/037\/1\/z\/3f48.gif)\n\n> Hello there! Here is the first part of the post mortem for [Pod2000](https:\/\/ldjam.com\/events\/ludum-dare\/38\/pod2000), our Ludum Dare 38 compo submission we made in 48h. \nIn those articles, we\u2019ll give you all the details on the making-of this game! Let\u2019s go :)\n\n## The Dream Team\nFor this 38th edition, we decided to team up with a lot of crazy birds! \nWe were a bit curious about how we could work with so many people, in 48h.. \nBut it went really smooth, and especially, it was hell of a party! Old colleagues & friends, together, in a castle, with the sun, to make a game. \nHere is the dream team, in a chaotic order:\n\n- **Nicolas \u201cnidup\u201d Dupont** - Code, gameplay, story ([@nidup](https:\/\/twitter.com\/duponico))\n- **Geoffrey \u201ctoxinu\u201d Leh\u00e9e** - Code, gameplay, story ([@toxinu](https:\/\/twitter.com\/toxinu_))\n- **Gildas Qu\u00e9m\u00e9ner** - Code, gameplay, story ([@GildasQ](https:\/\/twitter.com\/GildasQ))\n- **Baptiste Qu\u00e9m\u00e9ner** - SFX, music, gameplay, story (@baptisteq)\n- **Pierre Allard** - 3D, illustrations, logo ([@pierallard](https:\/\/twitter.com\/Pierrallard))\n- **Myl\u00e8ne Larnaud** - Pixel art illustrations ([@mylenela](https:\/\/twitter.com\/MyleneLa))\n- **Adrien \u201cgrena\u201d P\u00e9tremann** - Code, gameplay, story ([@grena](https:\/\/twitter.com\/grenagluman))\n\n![ld38-pizzas.jpg](\/\/\/raw\/037\/1\/z\/3f49.jpg)\n> From left to right: Baptiste, Nicolas, Geoffrey, Gildas and Pierre\n\n## Visual Part\n\nMost of us are developers, but we had the chance to team up with multiple talents, so we decided to create everything from scratch (so **no pre-made sound\/graphic assets**). \nThis way, we could end up with a coherent visual & audio experience. \n\nMyl\u00e8ne joined us on Sunday to draw the **lovely & stunning pixel art illustrations** we used to visually bring life to the small world:\n\n![ld38-rocky-mountain.png](\/\/\/raw\/037\/1\/z\/3f4a.png)\n![ld38-ice-field.png](\/\/\/raw\/037\/1\/z\/3f4b.png)\n![ld38-sand-desert.png](\/\/\/raw\/037\/1\/z\/3f4c.png)\n> Pixel art biomes, aka pictures sent by VJ-Net42, by Myl\u00e8ne Larnaud.\n\nAs Pierre is mastering **3D rendering**, he made the scene with the pod computer, the 2 first \u201ccinematic\u201d pictures and our logo. \\o\/\n\n![ld38-3d-computer.jpg](\/\/\/raw\/037\/1\/z\/3f4d.jpg)\n> The computer in the pod, 3D rendered (Blender), by Pierre Allard.\n\n## Audio Part\n\nLast but not least, Baptiste made a huge work on the audio part, recording a lot of sounds, creating this very particular & immersive ambiance you have in your pod and in the small world audio captures.\n\n![ld38-baptiste.jpg](\/\/\/raw\/037\/1\/z\/3f4e.jpg)\n\n## That's all for the team presentation!\n\nSome of us already worked together in the past, but we never joined our forces, so it was the first time we worked ALL together. In the next post, we\u2019ll detail the 2 days of the Jam. See you!\n\nAnd don't hesitate to give a try to [Pod2000](https:\/\/ldjam.com\/events\/ludum-dare\/38\/pod2000)!","title":"Pod2000, the Post Mortem (part 1): the Team","wayback_source":[]}