Post Ludum plans.
Our game, Polyorbis has received a lot of great suggestions, here is a quick list of our Post Ludum plans. - Fix camera when player approaches poles. - Rotate camera vertically with the player. - Add physical obstruction at the poles. - Improve tree and cactus models, they were last minute additions. - Replace startup menu with in-game tutorial. - Fix some issues with our Engine on Macs. - Start to port our engine into Android and WebGL. - Customize controls for keyboard, mouse, and joysticks.
We enjoy your criticisms and hope to fix issues found, these updates are not trying to change any gameplay. Expect this by the end of the week.
This will be a separate distinguished build.