Minipolis - jam circle balancing game
Hello, Everyone. We created this game with my friend Slava and, it seems that is our fifth game for Ludum dare.
That small game is all about managing resources you have to increase/decrease cities circles.

Idea
Initial idea was to generate randomly cities with random requirements and fulfill them. Then, of course, practice beat purity and we decided to level design one level clearly with pre-setup cities and resources. Also, we quickly get to the idea, that if city touches another with his influence - it is decreasing the other city. And we had the main prototype by the end of first day.
Level Designing
So the next day we were polishing look and feel and had a fun with level designing. We decided to make proper form and color visual markering of game elements to increase readability of game.
Dimension problems
By the end when a build was ready, we understood, that we failed full-screen a bit and decided to go with fixed dimensions.
I hope you will enjoy our little game. Also, we might consider working further on it, without changing concept.
Ludum jam entry: [https://ldjam.com/events/ludum-dare/38/minipolis]