{"author_link":"\/users\/steve-johnson","author_name":"Steve Johnson","author_uid":"steve-johnson","comments":[],"epoch":1494120621,"event":"LD38","format":"md","ldjam_node_id":30426,"likes":3,"metadata":{"p_key":"92976","p_author":"Steve Johnson","p_authorkey":"1010500","p_urlkey":"305894","p_title":"Rogue Basement post-compo build: FoV, bug fixes","p_cat":"LDJam ","p_event":"LD38","p_time":"1494120621","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1010500","us_name":"Steve Johnson","us_username":"steve-johnson","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":3,"author":10500,"body":"Rogue Basement now has field-of-view! You only see monsters within your line of sight, and you retain a memory of the basement layout.\n\n[Get it on itch.io](https:\/\/irskep.itch.io\/roguebasement)\n\nAlso:\n\n* Log messages are much less confusing.\n* Rocks can no longer be thrown into walls.\n* Monsters no longer pick up gold. It's all for you!\n\n![Screenshot 2017-05-06 18.27.03.png](\/\/\/raw\/409\/2\/z\/4064.png)","comments":4,"comments-timestamp":"2017-05-07T06:05:10Z","created":"2017-05-07T01:27:20Z","files":[],"files-timestamp":0,"id":30426,"love":3,"love-timestamp":"2017-05-07T09:16:36Z","meta":[],"modified":"2017-05-07T09:16:36Z","name":"Rogue Basement post-compo build: FoV, bug fixes","node-timestamp":"2017-05-07T01:30:47Z","parent":16318,"parents":[1,5,9,9405,16318],"path":"\/events\/ludum-dare\/38\/rogue-basement\/rogue-basement-post-compo-build-fov-bug-fixes","published":"2017-05-07T01:30:21Z","scope":"public","slug":"rogue-basement-post-compo-build-fov-bug-fixes","subsubtype":"","subtype":"","type":"post","version":79920},"node_metadata":{"n_key":"30426","n_urlkey":"305894","n_parent":"16318","n_path":"\/events\/ludum-dare\/38\/rogue-basement\/rogue-basement-post-compo-build-fov-bug-fixes","n_slug":"rogue-basement-post-compo-build-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"10500","n_created":"1494120440","n_modified":"1494148596","n_version":"79920","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/rogue-basement\/rogue-basement-post-compo-build-fov-bug-fixes","text":"Rogue Basement now has field-of-view! You only see monsters within your line of sight, and you retain a memory of the basement layout.\n\n[Get it on itch.io](https:\/\/irskep.itch.io\/roguebasement)\n\nAlso:\n\n* Log messages are much less confusing.\n* Rocks can no longer be thrown into walls.\n* Monsters no longer pick up gold. It's all for you!\n\n![Screenshot 2017-05-06 18.27.03.png](\/\/\/raw\/409\/2\/z\/4064.png)","title":"Rogue Basement post-compo build: FoV, bug fixes","wayback_source":[]}