{"author_name":"GanonsSpirit","cat":"LD #37","comments":[],"epoch":1482029880,"likes":0,"metadata":{"p_key":"930","p_author":"GanonsSpirit","p_authorkey":"1215","p_urlkey":"35777","p_title":"A.R.M.D. Post-Mortem","p_cat":"LD #37","p_event":"LD37","p_time":"1482029880","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1215","us_name":"GanonsSpirit","us_username":"ganonsspirit","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p>When I envisioned the game, it was a mix of Papers Please and a tower defense, with a dash of FTL thrown in. Because I didn&#8217;t have as much time as I wanted (and didn&#8217;t manage the time I did have well), the result is&#8230; not that.<\/p>\n <p>The Good:<\/p>\n <ul>\n <li>It&#8217;s a solid base for the game I imagined.<\/li>\n <li>Not having animations doesn&#8217;t hurt it much.<\/li>\n <\/ul>\n <p>The Bad:<\/p>\n <ul>\n <li>It&#8217;s easy and kind of monotonous.<\/li>\n <li>How things work is unclear to the player.<\/li>\n <\/ul>\n <p>The Unimplemented:<\/p>\n <ul>\n <li>More threats &#8211; Fires, monsters, intruders with weapons<\/li>\n <li>The computer &#8211; It was supposed to give you info and backstory<\/li>\n <\/ul>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/post-mortem\/\" rel=\"tag\">post-mortem<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/postmortem\/\" rel=\"tag\">postmortem<\/a><\/p>","time":"December 17th, 2016 9:58 pm","title":"A.R.M.D. Post-Mortem"}