{"author_link":"\/users\/ventura","author_name":"ventura","author_uid":"ventura","comments":[],"epoch":1494191527,"event":"LD38","format":"md","ldjam_node_id":30487,"likes":1,"metadata":{"p_key":"93015","p_author":"ventura","p_authorkey":"1021413","p_urlkey":"305933","p_title":"Post-Morten: Thieves please, it's a small world","p_cat":"LDJam ","p_event":"LD38","p_time":"1494191527","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1021413","us_name":"ventura","us_username":"ventura","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":1,"author":21413,"body":"Link to the game https:\/\/ldjam.com\/events\/ludum-dare\/38\/thieves-its-a-small-world\n\n![screenshot3.jpg](\/\/\/raw\/5a3\/5\/z\/4105.png)\n\n# POST-MORTEM \n\n## Idea\nAt the beginning of the event I saw the idea and I went to sleep, it was about 3 am. At the morning ideas came to my mind I was thinking that I see people around the world and I listened news about thieves that morning. oh! I thought, the world may be not so big to hide for a thief also. \n\nI have played a game about thieves 20 years ago, it is called 'Carmen San Diego', it talks about a girl who is an important and intelligent thief. So you had to find it around the world and look in different places look for clues. I just thought that it will be an awesome game to get inspiration and mechanics too.\n\nI wanted to make it simpler so I just thought about places around the world and you have to find where the thief is, so different cultures and people give you clues. \n\nAnd I wanted random locations and clues but with sense.\n\n## Game development\n\nI wrote a kind of database class, where I saved all the  dialogs based on nationalities. The most difficult part was to create a path of clues randomly. \n\nClue algorithm \nI got it using a simple array. At the start of the game a city is chosen where the thief is.  Then I create a random clue path and I order the clue path with a beginning and end city different.\n\n\n## What went wrong\n\n- I took long learning and trying to figure out things, I should have had some learning first, before to try again, because I forgot a lot things about unity.\n- I took so long coding the main mechanic that I didn't have time to add more content and dialogs.\n\n## What went good\n\n- I finished it! with glitches but yeah. done.\n- It is kind of basic procedural\n- I liked the humor that I got in the game :D\n\n","comments":0,"created":"2017-05-07T20:04:03Z","files":[],"files-timestamp":0,"id":30487,"love":1,"love-timestamp":"2017-05-08T05:49:30Z","meta":[],"modified":"2017-05-08T05:49:30Z","name":"Post-Morten: Thieves please, it's a small world","node-timestamp":"2017-05-07T21:15:49Z","parent":21415,"parents":[1,5,9,9405,21415],"path":"\/events\/ludum-dare\/38\/thieves-its-a-small-world\/post-morten-thieves-please-its-a-small-world","published":"2017-05-07T21:12:07Z","scope":"public","slug":"post-morten-thieves-please-its-a-small-world","subsubtype":"","subtype":"","type":"post","version":80240},"node_metadata":{"n_key":"30487","n_urlkey":"305933","n_parent":"21415","n_path":"\/events\/ludum-dare\/38\/thieves-its-a-small-world\/post-morten-thieves-please-its-a-small-world","n_slug":"post-morten-thieves-please-its-a","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"21413","n_created":"1494187443","n_modified":"1494222570","n_version":"80240","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/thieves-its-a-small-world\/post-morten-thieves-please-its-a-small-world","text":"Link to the game https:\/\/ldjam.com\/events\/ludum-dare\/38\/thieves-its-a-small-world\n\n![screenshot3.jpg](\/\/\/raw\/5a3\/5\/z\/4105.png)\n\n# POST-MORTEM \n\n## Idea\nAt the beginning of the event I saw the idea and I went to sleep, it was about 3 am. At the morning ideas came to my mind I was thinking that I see people around the world and I listened news about thieves that morning. oh! I thought, the world may be not so big to hide for a thief also. \n\nI have played a game about thieves 20 years ago, it is called 'Carmen San Diego', it talks about a girl who is an important and intelligent thief. So you had to find it around the world and look in different places look for clues. I just thought that it will be an awesome game to get inspiration and mechanics too.\n\nI wanted to make it simpler so I just thought about places around the world and you have to find where the thief is, so different cultures and people give you clues. \n\nAnd I wanted random locations and clues but with sense.\n\n## Game development\n\nI wrote a kind of database class, where I saved all the  dialogs based on nationalities. The most difficult part was to create a path of clues randomly. \n\nClue algorithm \nI got it using a simple array. At the start of the game a city is chosen where the thief is.  Then I create a random clue path and I order the clue path with a beginning and end city different.\n\n\n## What went wrong\n\n- I took long learning and trying to figure out things, I should have had some learning first, before to try again, because I forgot a lot things about unity.\n- I took so long coding the main mechanic that I didn't have time to add more content and dialogs.\n\n## What went good\n\n- I finished it! with glitches but yeah. done.\n- It is kind of basic procedural\n- I liked the humor that I got in the game :D\n\n","title":"Post-Morten: Thieves please, it's a small world","wayback_source":[]}