{"author_link":"\/users\/kroute","author_name":"Kroute","author_uid":"kroute","comments":[],"epoch":1494504647,"event":"LD38","format":"md","ldjam_node_id":30799,"likes":2,"metadata":{"p_key":"93267","p_author":"Kroute","p_authorkey":"1003874","p_urlkey":"306185","p_title":"Small Atomic World War - Post-Jam Update","p_cat":"LDJam ","p_event":"LD38","p_time":"1494504647","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1003874","us_name":"Kroute","us_username":"kroute","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":2,"author":3874,"body":"![2814.gif](\/\/\/raw\/22f\/z\/32b3.gif)\n\nI made a downloadable updated version of [Small Atomic World War](https:\/\/ldjam.com\/events\/ludum-dare\/38\/small-atomic-world-war). The update adresses some of the major issues raised in the comments :\n\n* **Controls** are now **much easier** since there is no inertia anymore.\n* All atoms, yours included, **automatically attract particles** that are (very) nearby. So you don\u2019t have to roll around too long to collect particles. The \u201cquantum gravitation\u201d update increases the attraction range (a lot).\n* **Autofire** is now **always active** so you don\u2019t destroy your hand during a game. The \u201cgamma stream\u201d update now increases the rate of fire (a lot).\n* **All the bonuses** (except \u201ctransmutation\u201d which is really powerful) **are now much cheaper** to buy.\n* All the objects (atoms and particles) now **stick to the ground**, so there is no problem of perspective anymore.\n* You can now **shoot any atom**, even if you\u2019re a big one harassed by a small one. (which happens quite often).\n* I added some sort of **health bar** in order to see more clearly when your shots touch an enemy atom and vice-versa. \n\nOverall I feel like (**but I\u2019d really like to have your opinion on this point**) this update enhances the game experience a lot and balances the difficulty. It\u2019s now much easier to win the game. Maybe is it even too easy ?\n\nP.S.: If you have not tried the original version check out [the game's page](https:\/\/ldjam.com\/events\/ludum-dare\/38\/small-atomic-world-war) and\/or play directly on [itch.io](https:\/\/ldjam.com\/events\/ludum-dare\/38\/small-atomic-world-war).\n\nP.P.S. : I had no time to make a new gif so the one above represents the old version and is just here as an illustration.\n\n**Links**\n\n* [**Windows**](https:\/\/drive.google.com\/open?id=0B9OfyidAKx1MMzdTS2N4T194RG8)\n* [**Linux**](https:\/\/drive.google.com\/open?id=0B9OfyidAKx1MOHNPSE1nZ2dnVzA)\n* [**Mac**](https:\/\/drive.google.com\/open?id=0B9OfyidAKx1MMHI4WUlmNUVMdVk)\n\n","comments":2,"comments-timestamp":"2017-05-11T14:34:02Z","created":"2017-05-11T09:47:50Z","files":[],"files-timestamp":0,"id":30799,"love":2,"love-timestamp":"2017-05-11T15:16:18Z","meta":[],"modified":"2017-05-11T15:16:18Z","name":"Small Atomic World War - Post-Jam Update","node-timestamp":"2017-05-11T12:10:47Z","parent":26472,"parents":[1,5,9,9405,26472],"path":"\/events\/ludum-dare\/38\/small-atomic-world-war\/small-atomic-world-war-post-jam-update","published":"2017-05-11T12:10:47Z","scope":"public","slug":"small-atomic-world-war-post-jam-update","subsubtype":"","subtype":"","type":"post","version":81711},"node_metadata":{"n_key":"30799","n_urlkey":"306185","n_parent":"26472","n_path":"\/events\/ludum-dare\/38\/small-atomic-world-war\/small-atomic-world-war-post-jam-update","n_slug":"small-atomic-world-war-post-jam-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"3874","n_created":"1494496070","n_modified":"1494515778","n_version":"81711","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/small-atomic-world-war\/small-atomic-world-war-post-jam-update","text":"![2814.gif](\/\/\/raw\/22f\/z\/32b3.gif)\n\nI made a downloadable updated version of [Small Atomic World War](https:\/\/ldjam.com\/events\/ludum-dare\/38\/small-atomic-world-war). The update adresses some of the major issues raised in the comments :\n\n* **Controls** are now **much easier** since there is no inertia anymore.\n* All atoms, yours included, **automatically attract particles** that are (very) nearby. So you don\u2019t have to roll around too long to collect particles. The \u201cquantum gravitation\u201d update increases the attraction range (a lot).\n* **Autofire** is now **always active** so you don\u2019t destroy your hand during a game. The \u201cgamma stream\u201d update now increases the rate of fire (a lot).\n* **All the bonuses** (except \u201ctransmutation\u201d which is really powerful) **are now much cheaper** to buy.\n* All the objects (atoms and particles) now **stick to the ground**, so there is no problem of perspective anymore.\n* You can now **shoot any atom**, even if you\u2019re a big one harassed by a small one. (which happens quite often).\n* I added some sort of **health bar** in order to see more clearly when your shots touch an enemy atom and vice-versa. \n\nOverall I feel like (**but I\u2019d really like to have your opinion on this point**) this update enhances the game experience a lot and balances the difficulty. It\u2019s now much easier to win the game. Maybe is it even too easy ?\n\nP.S.: If you have not tried the original version check out [the game's page](https:\/\/ldjam.com\/events\/ludum-dare\/38\/small-atomic-world-war) and\/or play directly on [itch.io](https:\/\/ldjam.com\/events\/ludum-dare\/38\/small-atomic-world-war).\n\nP.P.S. : I had no time to make a new gif so the one above represents the old version and is just here as an illustration.\n\n**Links**\n\n* [**Windows**](https:\/\/drive.google.com\/open?id=0B9OfyidAKx1MMzdTS2N4T194RG8)\n* [**Linux**](https:\/\/drive.google.com\/open?id=0B9OfyidAKx1MOHNPSE1nZ2dnVzA)\n* [**Mac**](https:\/\/drive.google.com\/open?id=0B9OfyidAKx1MMHI4WUlmNUVMdVk)\n\n","title":"Small Atomic World War - Post-Jam Update","wayback_source":[]}