{"author_link":"\/users\/imphenzia","author_name":"Imphenzia","author_uid":"imphenzia","comments":[],"epoch":1494715672,"event":"LD38","format":"md","ldjam_node_id":31047,"likes":3,"metadata":{"p_key":"93479","p_author":"Imphenzia","p_authorkey":"1000525","p_urlkey":"306397","p_title":"Post-LD game mechanic flooding","p_cat":"LDJam ","p_event":"LD38","p_time":"1494715672","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1000525","us_name":"Imphenzia","us_username":"imphenzia","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":1,"author":525,"body":"After the release of my LD38 entry \"Planetary Remains\" I've played the game a bit myself and I realized that you can get past a critical spawn rate so the asteroids start blocking themselves. I did put a limit at the spawn rate but I was unable to test it out properly prior to release so I had to hope it was a reasonable rate. Still, I think the limit that does exist prevents total flooding of the screen so it should still be a <10 minute limit of how long you can play (I hope!)\n\nHere is a video of my latest (successful) highscore attempt - I think the spawn rate hits the minimum cap at 3:52 in the video:\n\nhttps:\/\/www.youtube.com\/watch?v=posAWX45wfU\n\nYou can play the game here (HTML5 and Win download): https:\/\/ldjam.com\/events\/ludum-dare\/38\/planetary-remains","comments":0,"created":"2017-05-13T22:41:38Z","files":[],"files-timestamp":0,"id":31047,"love":3,"love-timestamp":"2017-05-14T01:05:50Z","meta":[],"modified":"2017-05-14T01:05:50Z","name":"Post-LD game mechanic flooding","node-timestamp":"2017-05-13T22:47:52Z","parent":25765,"parents":[1,5,9,9405,25765],"path":"\/events\/ludum-dare\/38\/planetary-remains\/post-ld-game-mechanic-flooding","published":"2017-05-13T22:47:52Z","scope":"public","slug":"post-ld-game-mechanic-flooding","subsubtype":"","subtype":"","type":"post","version":82716},"node_metadata":{"n_key":"31047","n_urlkey":"306397","n_parent":"25765","n_path":"\/events\/ludum-dare\/38\/planetary-remains\/post-ld-game-mechanic-flooding","n_slug":"post-ld-game-mechanic-flooding","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"525","n_created":"1494715298","n_modified":"1494723950","n_version":"82716","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/planetary-remains\/post-ld-game-mechanic-flooding","text":"After the release of my LD38 entry \"Planetary Remains\" I've played the game a bit myself and I realized that you can get past a critical spawn rate so the asteroids start blocking themselves. I did put a limit at the spawn rate but I was unable to test it out properly prior to release so I had to hope it was a reasonable rate. Still, I think the limit that does exist prevents total flooding of the screen so it should still be a <10 minute limit of how long you can play (I hope!)\n\nHere is a video of my latest (successful) highscore attempt - I think the spawn rate hits the minimum cap at 3:52 in the video:\n\nhttps:\/\/www.youtube.com\/watch?v=posAWX45wfU\n\nYou can play the game here (HTML5 and Win download): https:\/\/ldjam.com\/events\/ludum-dare\/38\/planetary-remains","title":"Post-LD game mechanic flooding","wayback_source":[]}