{"author_name":"pkenney","cat":"LD #37","comments":[],"epoch":1482014340,"likes":1,"metadata":{"p_key":"936","p_author":"pkenney","p_authorkey":"30865","p_urlkey":"35783","p_title":"Turn-Based for a Change!","p_cat":"LD #37","p_event":"LD37","p_time":"1482014340","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"30865","us_name":"pkenney","us_username":"\/author\/pkenney\/","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p>Previously my games were arcade-type action games, and I felt confident about being able to make them.<\/p>\n <p>This time I tried something turn-based, and was a bit worried going in! \u00a0But I&#8217;m fairly content with the result, I think it&#8217;s fairly satisfying to splat slime on these demonic teddy bear things and watch them go up in a sploosh of blood! \u00a0That&#8217;s what they get for trying to steal my eggs.<\/p>\n <p><img class=\"alignnone\" src=\"https:\/\/media.giphy.com\/media\/7h6kFg3p0NVgA\/giphy.gif\" alt=\"\" width=\"480\" height=\"360\" \/><\/p>\n <p>I&#8217;ve also been pretty happy with my transition from pixel-style graphics to vector-based graphics.<\/p>\n <p>&nbsp;<\/p>","time":"December 17th, 2016 5:39 pm","title":"Turn-Based for a Change!"}