20 rankings reached, some advice and still some more "play my game" :D
Not really cheerful news but TerminAnt finally has a score thanks to the amount of feedback you guys have given. There are a ton other participants that haven't seen it at all. So I'm leaving the link again: https://ldjam.com/events/ludum-dare/38/terminant
https://www.youtube.com/watch?v=sEMQ16uVA
This is my last post for this Ludum Dare edition and I would like to share some advice with you, either you are a newcomer or not.
---1. Prepare your tools ahead of time--- Make sure all your team has the software and pre-production tools (even if it's just paper and pencils) they need before the start of the event. We struggled a little at the beginning to get the graphic assets done because some of the team members did not have Photoshop or Illustrator in their laptops.
---2. Think out of the box--- I know this phrase is getting old these days, but every time a game jam (or any other creative project) comes on, at the first moments everyone has pretty much the same ideas, which explains why in this edition many people came up with games about small planets and ants (I include myself in the latter). You get far more theme points when your game conveys the theme with the least obvious solutions.
---3.Food--- I read a post where a team said they had filled their fridge so they would get no problems when it came to feeding during the event, and at some point I thought "gee, we should have done that too"; because many of us started arguing with our bellies and having creative blocks
Also, feel free to leave the link to your game in this post's comments. I'll try to play and give feedback to as many games I can until Friday :smile:
See you in August!