{"author_link":"\/users\/kilosaurus","author_name":"kilosaurus","author_uid":"kilosaurus","comments":[],"epoch":1495117112,"event":"LD38","format":"md","ldjam_node_id":31611,"likes":4,"metadata":{"p_key":"93945","p_author":"kilosaurus","p_authorkey":"1022283","p_urlkey":"306863","p_title":"Goodbye World","p_cat":"LDJam ","p_event":"LD38","p_time":"1495117112","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1022283","us_name":"kilosaurus","us_username":"kilosaurus","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":1,"author":22283,"body":"Since this is \"almost\" the end (again). I'd like to propose you our postmortems of the jam.\nWe wrote 5 of them by theme !\n\n*-MAKING-OF-*\n\n- [#1 : about themes and lack of game designers](https:\/\/ldjam.com\/events\/ludum-dare\/38\/den\/den-postmortem-1)\n- [#2 : illustrating and integrating the environment](https:\/\/ldjam.com\/events\/ludum-dare\/38\/den\/den-postmortem-2-environment-and-ambiance)\n- [#3 : pixel art animations](https:\/\/ldjam.com\/events\/ludum-dare\/38\/den\/den-postmortem-3-pixel-art-animations)\n- [#4 : the beast, the music and the sound effects](https:\/\/ldjam.com\/events\/ludum-dare\/38\/den\/den-postmortem-4-the-beast-the-music-and-the-sound-effects)\n- [#5 : Development](https:\/\/ldjam.com\/events\/ludum-dare\/38\/den\/den-postmortem-5-the-beast-the-music-and-the-sound-effects)\n\n\n![carton_titre.png](\/\/\/raw\/b07\/5\/z\/4787.png)\n\nPS : We reviewed a lot of game, but you can still tell us in comment if you want us to review your game  \nPPS : DEN DEN DEN DEN  \nPPPS : https:\/\/ldjam.com\/events\/ludum-dare\/38\/den  \nPPPPS : Play Play Play Play Station  \n\n","comments":3,"comments-timestamp":"2017-05-18T15:40:54Z","created":"2017-05-18T14:13:47Z","files":[],"files-timestamp":0,"id":31611,"love":4,"love-timestamp":"2017-05-18T15:14:04Z","meta":[],"modified":"2017-05-18T15:40:54Z","name":"Goodbye World","node-timestamp":"2017-05-18T14:19:11Z","parent":22088,"parents":[1,5,9,9405,22088],"path":"\/events\/ludum-dare\/38\/den\/goodbye-world","published":"2017-05-18T14:18:32Z","scope":"public","slug":"goodbye-world","subsubtype":"","subtype":"","type":"post","version":84894},"node_metadata":{"n_key":"31611","n_urlkey":"306863","n_parent":"22088","n_path":"\/events\/ludum-dare\/38\/den\/goodbye-world","n_slug":"goodbye-world","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"22283","n_created":"1495116827","n_modified":"1495122054","n_version":"84894","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/den\/goodbye-world","text":"Since this is \"almost\" the end (again). I'd like to propose you our postmortems of the jam.\nWe wrote 5 of them by theme !\n\n*-MAKING-OF-*\n\n- [#1 : about themes and lack of game designers](https:\/\/ldjam.com\/events\/ludum-dare\/38\/den\/den-postmortem-1)\n- [#2 : illustrating and integrating the environment](https:\/\/ldjam.com\/events\/ludum-dare\/38\/den\/den-postmortem-2-environment-and-ambiance)\n- [#3 : pixel art animations](https:\/\/ldjam.com\/events\/ludum-dare\/38\/den\/den-postmortem-3-pixel-art-animations)\n- [#4 : the beast, the music and the sound effects](https:\/\/ldjam.com\/events\/ludum-dare\/38\/den\/den-postmortem-4-the-beast-the-music-and-the-sound-effects)\n- [#5 : Development](https:\/\/ldjam.com\/events\/ludum-dare\/38\/den\/den-postmortem-5-the-beast-the-music-and-the-sound-effects)\n\n\n![carton_titre.png](\/\/\/raw\/b07\/5\/z\/4787.png)\n\nPS : We reviewed a lot of game, but you can still tell us in comment if you want us to review your game  \nPPS : DEN DEN DEN DEN  \nPPPS : https:\/\/ldjam.com\/events\/ludum-dare\/38\/den  \nPPPPS : Play Play Play Play Station  \n\n","title":"Goodbye World","wayback_source":[]}