We're doing this!

We have gotten some amazing feedback on Murder Mitosis these last few weeks, and we have finally decided to turn this into an actual game!

We have set up a Facebook page and of course murdermitosis.com is being redesigned. If you follow us there or on Twitter we will keep you updated on what's going on.

The plan is to redo the entire thing from scratch, since the code got quite messy as the jam-deadline approached. We will also keep the scope rather small for the final product, as local multiplayer games are unfortunately not that great of an investment from a business perspective. We have grown rather fond of our little game and had a lot of fun playing it with friends, so we are dedicated to invest some time into adding new features, rebalancing the gameplay, and adding some more polish.

We have deliberately not touched the Jam-version after the deadline, even though there were a few features we were itching to add. However, I now have a blank project open and a new repository set up and we are ready to give this another go!

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What would you like to see added?

We are looking for some more feedback, not on the jam version, but on stuff you would like to see added in a future version. Here's a few things we will definitely add based on feedback we have gotten thus far:

  • Control remapping
    • This is rather obvious, but there was no time for this during the jam.
  • Make Food more visible
    • Maybe get rid of the Food altogether and instead have the player regain energy by staying in motion. Once they get stuck between creatures, they will start to die.
  • Power Ups
    • Perhaps make players stronger, or increase the reach of their conversion attack.

But we want to get the very best out of our little game, so if you have more suggestions, please let us know!


Play Murder Mitosis: https://ldjam.com/events/ludum-dare/38/murder-mitosis

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