That went fairly well
My game, Interplanetary, did pretty well for being my second game here. Unfortunately, I didn't rate enough games to get my game rated enough (final exams y'all), so I'm not on the leaderboard, but the ratings I did get were really good.
For my first game on Unity, the gameplay came out real nice. The graphics were fairly easy to do, but came out looking crisp and clean. I managed to get the core gravity mechanic working pretty quickly, although the controls were rather floaty. I'll make sure to work a little harder on finding a good setting for the controls if I make another platform game: My first game was too fast, and this one was too slow.
I wonder if I should do an actual title screen/main menu? It's probably not necessary, the "cold open" title screen saves the trouble of writing UI code and looks pretty cool.
Can't wait for next time!