{"author_link":"\/users\/spacechase0","author_name":"spacechase0","author_uid":"spacechase0","comments":[],"epoch":1500303267,"event":"LD39","format":"md","ldjam_node_id":33882,"likes":1,"metadata":{"p_key":"94473","p_author":"spacechase0","p_authorkey":"1033030","p_urlkey":"307687","p_title":"Participating","p_cat":"LDJam ","p_event":"LD39","p_time":"1500303267","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1033030","us_name":"spacechase0","us_username":"spacechase0","event_start":"1501200000","event_key":"74","event_name":"LD 39"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD39","removed_author":false},"_superparent":32802,"_trust":1,"author":33030,"body":"It's been a while, but I think I\"ll participate again.\n\nI'm either going to use my usual C++\/SFML combo (along with my [base code](https:\/\/github.com\/spacechase0\/Game-Base)) or try doing it this time with C#\/MonoGame (and probably MonoGame.Extended). I could also take this time to learn Unreal Engine some, but I think I'd rather get a nice project made.","comments":0,"created":"2017-07-17T14:48:57Z","files":[],"files-timestamp":0,"id":33882,"love":1,"love-timestamp":"2017-07-17T18:49:15Z","meta":[],"modified":"2017-07-17T18:49:15Z","name":"Participating","node-timestamp":"2017-07-17T14:54:27Z","parent":33724,"parents":[1,5,9,32802,33724],"path":"\/events\/ludum-dare\/39\/$33724\/participating","published":"2017-07-17T14:54:27Z","scope":"public","slug":"participating","subsubtype":"","subtype":"","type":"post","version":89082},"node_metadata":{"n_key":"33882","n_urlkey":"307687","n_parent":"33724","n_path":"\/events\/ludum-dare\/39\/$33724\/participating","n_slug":"participating","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"33030","n_created":"1500302937","n_modified":"1500317355","n_version":"89082","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/$33724\/participating","text":"It's been a while, but I think I\"ll participate again.\n\nI'm either going to use my usual C++\/SFML combo (along with my [base code](https:\/\/github.com\/spacechase0\/Game-Base)) or try doing it this time with C#\/MonoGame (and probably MonoGame.Extended). I could also take this time to learn Unreal Engine some, but I think I'd rather get a nice project made.","title":"Participating","wayback_source":[]}