{"author_link":"\/users\/noxim","author_name":"Noxim","author_uid":"noxim","comments":[],"epoch":1500558018,"event":"LD39","format":"md","ldjam_node_id":34619,"likes":1,"metadata":{"p_key":"94559","p_author":"Noxim","p_authorkey":"1003960","p_urlkey":"307972","p_title":"Count me in.","p_cat":"LDJam ","p_event":"LD39","p_time":"1500558018","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1003960","us_name":"Noxim","us_username":"noxim","event_start":"1501200000","event_key":"74","event_name":"LD 39"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD39","removed_author":false},"_superparent":32802,"_trust":1,"author":3960,"body":"3rd time doing Ludum Dare. Hopefully this time it goes better than LD38 :thinking:\n\nHopefully this time I can use my own engine, but if I don't finish that in time, I'll just use Unity again. My C++ skills are quite rusty anyways.\n\nI use all pretty much standard tools\n* Unity\/Homebrewed C++ engine\n* Visual Studio\n* Blender\n* Gimp2\n* ???","comments":0,"created":"2017-07-20T13:03:36Z","files":[],"files-timestamp":0,"id":34619,"love":1,"love-timestamp":"2017-07-20T15:05:23Z","meta":[],"modified":"2017-07-20T15:05:23Z","name":"Count me in.","node-timestamp":"2017-07-20T13:40:18Z","parent":33392,"parents":[1,5,9,32802,33392],"path":"\/events\/ludum-dare\/39\/powerlift\/count-me-in","published":"2017-07-20T13:40:18Z","scope":"public","slug":"count-me-in","subsubtype":"","subtype":"","type":"post","version":90146},"node_metadata":{"n_key":"34619","n_urlkey":"307972","n_parent":"33392","n_path":"\/events\/ludum-dare\/39\/powerlift\/count-me-in","n_slug":"count-me-in","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"3960","n_created":"1500555816","n_modified":"1500563123","n_version":"90146","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/powerlift\/count-me-in","text":"3rd time doing Ludum Dare. Hopefully this time it goes better than LD38 :thinking:\n\nHopefully this time I can use my own engine, but if I don't finish that in time, I'll just use Unity again. My C++ skills are quite rusty anyways.\n\nI use all pretty much standard tools\n* Unity\/Homebrewed C++ engine\n* Visual Studio\n* Blender\n* Gimp2\n* ???","title":"Count me in.","wayback_source":[]}