{"author_link":"\/users\/dragonzlay","author_name":"DragonZlay","author_uid":"dragonzlay","comments":[],"epoch":1500597906,"event":"LD39","format":"md","ldjam_node_id":34787,"likes":0,"metadata":{"p_key":"94583","p_author":"DragonZlay","p_authorkey":"1009479","p_urlkey":"308033","p_title":"I'm In!","p_cat":"LDJam ","p_event":"LD39","p_time":"1500597906","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1009479","us_name":"DragonZlay","us_username":"dragonzlay","event_start":"1501200000","event_key":"74","event_name":"LD 39"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD39","removed_author":false},"_superparent":32802,"_trust":3,"author":9479,"body":"2nd Ludum Dare; and good thing too! My choice of programming last year was Game maker studio and they updated the new version so that you can't create an executable of your game; which isn't bad for me since I still have the old version :D.\n\nP.S I feel bad for anyone who might accidentally program their entire game in GMS 2 and then learn that they can't actually create the application ;(\n\nP.P.S Don't worry, I don't use the drag-and-drop coding on GMS, I'm not a loser.\n ","comments":0,"created":"2017-07-21T00:40:53Z","files":[],"files-timestamp":0,"id":34787,"love":0,"meta":[],"modified":"2017-07-21T00:45:06Z","name":"I'm In!","node-timestamp":"2017-07-21T00:45:06Z","parent":34786,"parents":[1,5,9,32802,34786],"path":"\/events\/ludum-dare\/39\/keep-your-coal-dude-1\/im-in","published":"2017-07-21T00:45:06Z","scope":"public","slug":"im-in","subsubtype":"","subtype":"","type":"post","version":90376},"node_metadata":{"n_key":"34787","n_urlkey":"308033","n_parent":"34786","n_path":"\/events\/ludum-dare\/39\/keep-your-coal-dude-1\/im-in","n_slug":"im-in","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"9479","n_created":"1500597653","n_modified":"1500597906","n_version":"90376","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/keep-your-coal-dude-1\/im-in","text":"2nd Ludum Dare; and good thing too! My choice of programming last year was Game maker studio and they updated the new version so that you can't create an executable of your game; which isn't bad for me since I still have the old version :D.\n\nP.S I feel bad for anyone who might accidentally program their entire game in GMS 2 and then learn that they can't actually create the application ;(\n\nP.P.S Don't worry, I don't use the drag-and-drop coding on GMS, I'm not a loser.\n ","title":"I'm In!","wayback_source":[]}