{"author_link":"\/users\/mactinite","author_name":"mactinite","author_uid":"mactinite","comments":[],"epoch":1501103475,"event":"LD39","format":"md","ldjam_node_id":37031,"likes":0,"metadata":{"p_key":"94901","p_author":"mactinite","p_authorkey":"1000086","p_urlkey":"308917","p_title":"I'm in, pending life of course","p_cat":"LDJam ","p_event":"LD39","p_time":"1501103475","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1000086","us_name":"mactinite","us_username":"mactinite","event_start":"1501200000","event_key":"74","event_name":"LD 39"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD39","removed_author":false},"_superparent":32802,"_trust":7,"author":86,"body":"I am in for this weekend, though I'm also in the middle of a release at work. Hopefully it is a quiet weekend and I can work on Ludum Dare all weekend. Anyways I will be using these tools: \n\n* Unity\n* Blender\n* Photoshop \n* Various proc gen music and sound tools (cgmusic :notes:, bfxr :space_invader:, etc.)\n\nThis time I want to take on a smaller scope game and polish it heavily. In the past I've gone for fully featured games (why did I attempt a city builder that one time?) and while most of the time I have finished the game, it ended up with me exhausted and the game super buggy. \n\nAnd to everyone else out there: Good luck, have fun and learn a lot! ","comments":0,"created":"2017-07-26T21:02:25Z","files":[],"files-timestamp":0,"id":37031,"love":0,"meta":[],"modified":"2017-07-26T21:11:15Z","name":"I'm in, pending life of course","node-timestamp":"2017-07-26T21:11:15Z","parent":37029,"parents":[1,5,9,32802,37029],"path":"\/events\/ludum-dare\/39\/power-planet\/im-in-pending-life-of-course","published":"2017-07-26T21:11:15Z","scope":"public","slug":"im-in-pending-life-of-course","subsubtype":"","subtype":"","type":"post","version":93624},"node_metadata":{"n_key":"37031","n_urlkey":"308917","n_parent":"37029","n_path":"\/events\/ludum-dare\/39\/power-planet\/im-in-pending-life-of-course","n_slug":"im-in-pending-life-of-course","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"86","n_created":"1501102945","n_modified":"1501103475","n_version":"93624","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/power-planet\/im-in-pending-life-of-course","text":"I am in for this weekend, though I'm also in the middle of a release at work. Hopefully it is a quiet weekend and I can work on Ludum Dare all weekend. Anyways I will be using these tools: \n\n* Unity\n* Blender\n* Photoshop \n* Various proc gen music and sound tools (cgmusic :notes:, bfxr :space_invader:, etc.)\n\nThis time I want to take on a smaller scope game and polish it heavily. In the past I've gone for fully featured games (why did I attempt a city builder that one time?) and while most of the time I have finished the game, it ended up with me exhausted and the game super buggy. \n\nAnd to everyone else out there: Good luck, have fun and learn a lot! ","title":"I'm in, pending life of course","wayback_source":[]}