I'm in, sorta!
I kept most of the weekends free in August to ensure I would be free to participate in my 10th Ludum Dare... I cursed the sky (not Mike because he's legit) when it was scheduled for July! I believed until recently that I would have to skip this this weekend entirely, but I learned my plans for the weekend only consume Saturday night and not Friday. So I've formulated a plan to participate this weekend... I'm losing around 16 to 18 hours of time that I would normally have in a LDJAM. To compensate I'm going to dump graphics and audio and do a console based game. Removing the need to create art, music, and worry about things like 2d collision should allow me to finish something on time. If not, I'm opening the door to submitting to the Jam instead of the Compo... regardless a game will be made!
Tools: Vanilla C# in Visual Studio with no specific frameworks at this time.
Good luck everyone!