Cross Platform support and playthrough on YouTube for my entry
Since I was working this week, I had not much time to compile for other OS or edit a playthrough of my game. It’s weekend now, so I updated my entry a bit.
I added compiles for the Unity Webplayer, Linux and OSX (untested), so everyone can play the game. It always had a WebGL version but I like native versions more (especially because you can rebind the buttons in the launcher).
I also added a playthrough, which was a bit of work because my game is rock hard (intentionally), so I had to edit out all my fails. I added a level selection at the beginning of the Video, in case you are stuck and want to see a specific level.
If you rather want to play than watch, please do so here: http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=39869
I also wanted to add a timelapse of the creation process but smart me went outside for a cigarette, paused the video recording and never started it again.