{"author_link":"\/users\/absolute-garbage","author_name":"Absolute Garbage","author_uid":"absolute-garbage","comments":[],"epoch":1776537492,"event":"LD59","format":"md","ldjam_node_id":429125,"likes":2,"metadata":{"p_key":"95543","p_author":"Absolute Garbage","p_authorkey":"1389806","p_urlkey":"310756","p_title":"Compo almost half way there","p_cat":"LDJam ","p_event":"LD59","p_time":"1776537492","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1389806","us_name":"LDJam user 389806","us_username":"389806","event_start":"1776470400","event_key":"113","event_name":"Ludum Dare 59"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD59","removed_author":false},"_superparent":424249,"_trust":1,"author":389806,"body":"sharing some rules I made to myself before the jam started  \n(This is my own rules to help myself, not the atucal LD rules of course)  \n1. stick strickly to theme, the main mechanic or creativity should be directly related to the theme   \n2. no in game tutorial (keep the complexity down, everything should be intuitive)  \n\nAbsolutely nice to have and as much as I want to do it, DONT do it in 48hr so I can get some sleep  \n1. no start menu  \n2. no save  \n3. use a screen shot for cover image  \n4. no extra art for itch\/ld page  \n","comments":1,"comments-timestamp":"2026-04-18T20:40:02Z","created":"2026-04-18T18:34:10Z","files":[],"files-timestamp":0,"id":429125,"love":2,"love-timestamp":"2026-04-18T20:40:03Z","meta":[],"modified":"2026-04-18T20:40:03Z","name":"Compo almost half way there","node-timestamp":"2026-04-18T18:38:12Z","parent":426253,"parents":[1,5,9,424249,426253],"path":"\/events\/ludum-dare\/59\/downtown-signal\/compo-almost-half-way-there","published":"2026-04-18T18:38:12Z","scope":"public","slug":"compo-almost-half-way-there","subsubtype":"","subtype":"","type":"post","version":1350843},"node_metadata":{"n_key":"429125","n_urlkey":"310756","n_parent":"426253","n_path":"\/events\/ludum-dare\/59\/downtown-signal\/compo-almost-half-way-there","n_slug":"compo-almost-half-way-there","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"389806","n_created":"1776537250","n_modified":"1776544803","n_version":"1350843","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/59\/downtown-signal\/compo-almost-half-way-there","text":"sharing some rules I made to myself before the jam started  \n(This is my own rules to help myself, not the atucal LD rules of course)  \n1. stick strickly to theme, the main mechanic or creativity should be directly related to the theme   \n2. no in game tutorial (keep the complexity down, everything should be intuitive)  \n\nAbsolutely nice to have and as much as I want to do it, DONT do it in 48hr so I can get some sleep  \n1. no start menu  \n2. no save  \n3. use a screen shot for cover image  \n4. no extra art for itch\/ld page  \n","title":"Compo almost half way there","wayback_source":[]}