{"author_link":"\/users\/oadt","author_name":"OadT","author_uid":"oadt","comments":[],"epoch":1776541371,"event":"LD59","format":"md","ldjam_node_id":429169,"likes":4,"metadata":{"p_key":"95563","p_author":"OadT","p_authorkey":"1029594","p_urlkey":"310780","p_title":"Day 1 Progress","p_cat":"LDJam ","p_event":"LD59","p_time":"1776541371","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1029594","us_name":"OadT","us_username":"oadt","event_start":"1776470400","event_key":"113","event_name":"Ludum Dare 59"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD59","removed_author":false},"_superparent":424249,"_trust":5,"author":29594,"body":"The core mechanics are implemented, tough the game looks pretty rough :sweat_smile: \n\n![2026-04-18_19.31.13.png](\/\/\/raw\/a93\/7\/z\/6ff52.png)\n\nHopefully I will be able to create some interesting levels with the mechanics tomorrow. For this game I want to try out using vector graphics instead of my typical pixel based assets. I am a bit nervous about whether it will be a decent entry, but I'm still hopeful\n\nKeep on jamming everyone!","comments":0,"created":"2026-04-18T19:34:05Z","files":[],"files-timestamp":0,"id":429169,"love":4,"love-timestamp":"2026-04-18T20:45:11Z","meta":[],"modified":"2026-04-18T20:45:11Z","name":"Day 1 Progress","node-timestamp":"2026-04-18T19:42:51Z","parent":429168,"parents":[1,5,9,424249,429168],"path":"\/events\/ludum-dare\/59\/flirting-101\/day-1-progress","published":"2026-04-18T19:42:51Z","scope":"public","slug":"day-1-progress","subsubtype":"","subtype":"","type":"post","version":1350964},"node_metadata":{"n_key":"429169","n_urlkey":"310780","n_parent":"429168","n_path":"\/events\/ludum-dare\/59\/flirting-101\/day-1-progress","n_slug":"day-1-progress","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"29594","n_created":"1776540845","n_modified":"1776545111","n_version":"1350964","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/59\/flirting-101\/day-1-progress","text":"The core mechanics are implemented, tough the game looks pretty rough :sweat_smile: \n\n![2026-04-18_19.31.13.png](\/\/\/raw\/a93\/7\/z\/6ff52.png)\n\nHopefully I will be able to create some interesting levels with the mechanics tomorrow. For this game I want to try out using vector graphics instead of my typical pixel based assets. I am a bit nervous about whether it will be a decent entry, but I'm still hopeful\n\nKeep on jamming everyone!","title":"Day 1 Progress","wayback_source":[]}