{"author_name": "WizzardMaker", "cat": "LD #34", "comments": [], "epoch": 1450440060, "likes": 2, "metadata": {"p_key": "9557", "p_author": "WizzardMaker", "p_authorkey": "53413", "p_urlkey": "44777", "p_title": "LD Post Mortem", "p_cat": "LD #34", "p_event": "LD34", "p_time": "1450440060", "p_likes": "2", "p_comments": "0", "p_status": "UPD5", "us_key": "53413", "us_name": "WizzardMaker", "us_username": "wizzardmaker", "event_start": "1449792000", "event_key": "31", "event_name": "LD34"}, "text": "<p>It was my second Ludum Dare in a row, so I already knew that its going to be though. The theme got announced at 3am and I had instantly an idea, so that went well. I used Unity 5.3 which I used in 33 too, I knew my weapons and started forming my idea. The first pictures were made and the core gameplay was ready.<a href=\"http://ludumdare.com/compo/wp-content/uploads/2015/12/player-and-grass1.png\"><img class=\"alignnone size-large wp-image-527610\" src=\"http://ludumdare.com/compo/wp-content/uploads/2015/12/player-and-grass1-550x463.png\" alt=\"player and grass\" width=\"550\" height=\"463\" srcset=\"http://ludumdare.com/compo/wp-content/uploads/2015/12/player-and-grass1-300x253.png 300w, http://ludumdare.com/compo/wp-content/uploads/2015/12/player-and-grass1-550x463.png 550w, http://ludumdare.com/compo/wp-content/uploads/2015/12/player-and-grass1.png 558w\" sizes=\"(max-width: 550px) 100vw, 550px\" /></a></p>\n <p>But then I decided to move from a sheep to a lawn mower and I think that it was the right decision.<br />\n <a href=\"http://ludumdare.com/compo/wp-content/uploads/2015/12/Titlescreen1.png\"><img class=\"alignnone size-large wp-image-527611\" src=\"http://ludumdare.com/compo/wp-content/uploads/2015/12/Titlescreen1-550x274.png\" alt=\"Titlescreen\" width=\"550\" height=\"274\" srcset=\"http://ludumdare.com/compo/wp-content/uploads/2015/12/Titlescreen1-300x150.png 300w, http://ludumdare.com/compo/wp-content/uploads/2015/12/Titlescreen1-550x274.png 550w, http://ludumdare.com/compo/wp-content/uploads/2015/12/Titlescreen1.png 1351w\" sizes=\"(max-width: 550px) 100vw, 550px\" /></a></p>\n <p>What went well:</p>\n <ul>\n <li>The Idea\n <ul>\n <li>I choose the idea pretty fast, which gave me enough time to work on other things</li>\n </ul>\n </li>\n <li>The art-style\n <ul>\n <li>I think this game looks miles better then the other I made</li>\n </ul>\n </li>\n <li>The core gameplay\n <ul>\n <li>The game has 3 levels, an end and a victory, more than I have ever done in my last LD. And this was my first time without Random Levels which was a good move, because making the levels myself means I can balance them without rewriting a lot of Level Generator code.</li>\n </ul>\n </li>\n </ul>\n <p>What went wrong:</p>\n <ul>\n <li>The time management\n <ul>\n <li>I wanted to do a compo game, but the game wasn&#8217;t ready and without any sounds, which makes it boring. I planned to do Power Ups which weren&#8217;t ready too</li>\n </ul>\n </li>\n <li>The passiveness\n <ul>\n <li>The games plays too passive, there aren&#8217;t any ways to kill the other lawn mower without killing yourself, I thought of adding weapons but the time ran away&#8230;</li>\n </ul>\n </li>\n </ul>\n <p><a href=\"http://ludumdare.com/compo/ludum-dare-34/?action=preview&amp;uid=53413\" target=\"_blank\">Go play it here!</a></p>\n <p>Hints for other LD participants:</p>\n <ul>\n <li>Prepare your worksation!\n <ul>\n <li>Dont just check if you have unity installed, check if you can build your game!</li>\n </ul>\n </li>\n <li>Test yourself\n <ul>\n <li>Give yourself the objective to make something, like an working UI, or a Character Controler</li>\n </ul>\n </li>\n <li>Build up a base code\n <ul>\n <li>I had some scripts for Camera Movement, Camera Ratio and a working Mesh Generator!</li>\n </ul>\n </li>\n </ul>\n <p>&nbsp;</p>\n <p>Feel free to use my scripts or even include them in the next LD, if you use them feel free to credit me, but that&#8217;s not necessary!</p>\n <p><a href=\"https://gist.github.com/WizzardMaker/6520e0dbbb09726d7aad\" target=\"_blank\">Camera Size</a> | <a href=\"https://gist.github.com/WizzardMaker/93be086fcbf333ab93ef\" target=\"_blank\">Camera Border</a></p>\n <p>Those Objects need to be in two separate Cameras, Camera Size in the parent Camera and Camera Border in the child Camera</p>\n <p><a href=\"http://ludumdare.com/compo/wp-content/uploads/2015/12/CameraBorder.png\"><img class=\"alignnone size-large wp-image-527619\" src=\"http://ludumdare.com/compo/wp-content/uploads/2015/12/CameraBorder-550x518.png\" alt=\"CameraBorder\" width=\"550\" height=\"518\" srcset=\"http://ludumdare.com/compo/wp-content/uploads/2015/12/CameraBorder-300x283.png 300w, http://ludumdare.com/compo/wp-content/uploads/2015/12/CameraBorder-550x518.png 550w, http://ludumdare.com/compo/wp-content/uploads/2015/12/CameraBorder.png 890w\" sizes=\"(max-width: 550px) 100vw, 550px\" /></a> <a href=\"http://ludumdare.com/compo/wp-content/uploads/2015/12/CameraSize.png\"><img class=\"alignnone size-large wp-image-527620\" src=\"http://ludumdare.com/compo/wp-content/uploads/2015/12/CameraSize-550x506.png\" alt=\"CameraSize\" width=\"550\" height=\"506\" srcset=\"http://ludumdare.com/compo/wp-content/uploads/2015/12/CameraSize-300x276.png 300w, http://ludumdare.com/compo/wp-content/uploads/2015/12/CameraSize-550x506.png 550w, http://ludumdare.com/compo/wp-content/uploads/2015/12/CameraSize.png 953w\" sizes=\"(max-width: 550px) 100vw, 550px\" /></a></p>\n <p><a href=\"http://ludumdare.com/compo/wp-content/uploads/2015/12/Screen.gif\"><img class=\"alignnone size-full wp-image-527624\" src=\"http://ludumdare.com/compo/wp-content/uploads/2015/12/Screen.gif\" alt=\"Screen\" width=\"802\" height=\"402\" /></a></p>", "time": "December 18th, 2015 7:01 am", "title": "LD Post Mortem"}