{"author_link":"\/users\/perrin","author_name":"Perrin","author_uid":"perrin","comments":[],"epoch":1776543088,"event":"LD59","format":"md","ldjam_node_id":429188,"likes":10,"metadata":{"p_key":"95574","p_author":"Perrin","p_authorkey":"1189270","p_urlkey":"310794","p_title":"Day 1 Progress on PS1 Homebrew","p_cat":"LDJam ","p_event":"LD59","p_time":"1776543088","p_likes":"10","p_comments":"0","p_status":"WAYBACK","us_key":"1189270","us_name":"LDJam user 189270","us_username":"189270","event_start":"1776470400","event_key":"113","event_name":"Ludum Dare 59"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD59","removed_author":false},"_superparent":424249,"_trust":1,"author":189270,"body":"Here's my progress so far on making something for Playstation hardware.\n\nhttps:\/\/youtu.be\/UJZoy4E77P0\n\nThe basic idea is sitting alone on a space station exploring signals from a dead world below.\n\nIn a weird place with this because I've built a lot of stuff and it's working but the actual game side of it isn't coming together very well.\n\nAll my best Ludum Dare events are when I have a strong idea at the start and I make that thing. All my weakest are when I struggle with the game idea.\n\nThis weekend my idea is a bit nebulous and I'm kind of building and iterating hoping to find the game. Sometimes this works out for me, often it doesn't. Going to mull over what I've got tonight and see if I can find an interesting game in this.\n\nIt's still recoverable but it's on a knife edge.","comments":2,"comments-timestamp":"2026-04-18T20:31:41Z","created":"2026-04-18T20:07:29Z","files":[],"files-timestamp":0,"id":429188,"love":10,"love-timestamp":"2026-04-18T22:23:44Z","meta":[],"modified":"2026-04-18T22:23:44Z","name":"Day 1 Progress on PS1 Homebrew","node-timestamp":"2026-04-18T20:11:43Z","parent":425679,"parents":[1,5,9,424249,425679],"path":"\/events\/ludum-dare\/59\/build-artifacts\/day-1-progress-on-ps1-homebrew","published":"2026-04-18T20:11:28Z","scope":"public","slug":"day-1-progress-on-ps1-homebrew","subsubtype":"","subtype":"","type":"post","version":1351022},"node_metadata":{"n_key":"429188","n_urlkey":"310794","n_parent":"425679","n_path":"\/events\/ludum-dare\/59\/build-artifacts\/day-1-progress-on-ps1-homebrew","n_slug":"day-1-progress-on-ps1-homebrew","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"189270","n_created":"1776542849","n_modified":"1776551024","n_version":"1351022","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/59\/build-artifacts\/day-1-progress-on-ps1-homebrew","text":"Here's my progress so far on making something for Playstation hardware.\n\nhttps:\/\/youtu.be\/UJZoy4E77P0\n\nThe basic idea is sitting alone on a space station exploring signals from a dead world below.\n\nIn a weird place with this because I've built a lot of stuff and it's working but the actual game side of it isn't coming together very well.\n\nAll my best Ludum Dare events are when I have a strong idea at the start and I make that thing. All my weakest are when I struggle with the game idea.\n\nThis weekend my idea is a bit nebulous and I'm kind of building and iterating hoping to find the game. Sometimes this works out for me, often it doesn't. Going to mull over what I've got tonight and see if I can find an interesting game in this.\n\nIt's still recoverable but it's on a knife edge.","title":"Day 1 Progress on PS1 Homebrew","wayback_source":[]}