{"author_name":"martim00","cat":"LD #34","comments":[],"epoch":1450412220,"likes":0,"metadata":{"p_key":"9563","p_author":"martim00","p_authorkey":"39417","p_urlkey":"44783","p_title":"my procrastinated post mortem","p_cat":"LD #34","p_event":"LD34","p_time":"1450412220","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"39417","us_name":"martim00","us_username":"martim00","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<div>So, this is my post mortem.<\/div>\n <div><\/div>\n <p>It was my second ludum dare (the first alone) and some things went better and others not so much.<br \/>\n Let&#8217;s see:<\/p>\n <div><\/div>\n <div><\/div>\n <div><img src=\"http:\/\/i.giphy.com\/xTka01VZ97hm24L9dK.gif\" alt=\"procratinator tv\" width=\"46\" height=\"28\" \/>Procrastinator tv<\/div>\n <p><strong>Went right:<\/strong><\/p>\n <ul>\n <li>Better practice on pixel art (not good yet)<\/li>\n <li>Learned that it&#8217;s better to have a color palette (I have used this site -&gt; <a href=\"https:\/\/coolors.co\/\" target=\"_blank\">https:\/\/coolors.co\/<\/a>).<\/li>\n <li>Improved mood (this is something I really appreciate while judging other games)<\/li>\n <li>Learned something about Construct2 path finding behaviour (despite the fact that in the end I didn&#8217;t use it)<\/li>\n <li>Streaming. This time I had streaming in real time. So if you want to see how I developed this game you can see in last videos at\u00a0<a href=\"http:\/\/twitch.tv\/martim00\" target=\"_blank\">http:\/\/twitch.tv\/martim00<\/a>. You can also follow me if you want! =) I am developing an adventure game engine based on phaser.js!<\/li>\n <\/ul>\n <div>\u00a0<img src=\"http:\/\/i.giphy.com\/xTk9ZFPc6bwALMf6y4.gif\" alt=\"cleaning the house\" width=\"24\" height=\"20\" \/>Cleaning the house<\/div>\n <p><strong>Went wrong:<\/strong><\/p>\n <ul>\n <li>time (when you work in a group you can focus on details that make difference, especially sound, music and animation. Those things were left to last hours, this time)<\/li>\n <li>jogability and usability (I think those could be improved, like some commenters have pointed. Notably the player deacelleration and procrastinator time alert)<\/li>\n <\/ul>\n <div><img src=\"http:\/\/i.giphy.com\/3o8doKIR5dmnPmyJaM.gif\" alt=\"spray\" width=\"18\" height=\"19\" \/>Killing cockroach<\/div>\n <div><\/div>\n <div><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-34\/?action=preview&amp;uid=39417\" target=\"_blank\"><img class=\"aligncenter\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/511439\/39417-shot0-1450146427.png\" alt=\"main\" width=\"200\" height=\"200\" \/><\/a><\/div>\n <div><\/div>\n <div>You can play my game <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-34\/?action=preview&amp;uid=39417\" target=\"_blank\">here<\/a><\/div>","time":"December 17th, 2015 11:17 pm","title":"my procrastinated post mortem"}