Isolated Signal development update #2

After a long afternoon of work I finally got the full gameplay loop done! The player can escape the map by finding the dropship, or die after reaching 0 HP. I also got the radar fully working and it runs out of battery fast adding to the tension. Tomorrow will be all about polish, as well as adding some pickups to replenish HP, ammo, and batteries for the radar. This is shaping up to be my best game jam game ever, can't wait to finish the game and share it with you all!