Gameplay is done! Tomorrow: Audio, Polish and Publish for ESCAPE_OS

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You'll play as ESCAPE_OS, the newest state of the art Panic Protocol Artificial Intelligence for spaceships travelling to the dangerous bits of the galaxy. Your job is to make sure the corporations that made you keep a positive profit when an unfortunate accident happens and aliens attack the ship, so prioritize the company assets by saving the CEO's nephew and the engineers! Saving the occasional janitor is fine, but if you can make the social media manager dissapear then...

Things going great so far, managed to get a solid core loop with a LOT of fixes and balancing for the gameplay.

It is playable!

It is slightly entertaining too

Which is a massive achievement for me as this is my first Compo and it looks like I'll be able to deliver something decent.

Going to sleep now, tomorrow I'll work on some final touches for additional game feel, implement audio, whatever polish I can fit in before the deadline (ideally some performance improvements) and then I'm done.

See ya tomorrow, take care of yourselves, drink water.