Dang... first time in 8 years that I can't submit in time for the Compo

naos wip screenshot.png

Title says it all. 19 Ludum Dares in total, and each time I went solo I could manage to squeeze something out after 48 hours. I had to cut back, leave tricky-to-solve bugs in, even starting a new game from scratch after the original idea got way out of hand, but I made it past that finish line every time.

This time? It was just a little too much work. I bet I can finish it in just a few more hours, but my brain is beat for the day.

And the sad/funny/ironic thing is, I spent some time at the start of the jam hanging out with friends - almost exactly the number of hours I estimate I need to finish. Life's funny, in a cosmic sort of way.