{"author_link":"\/users\/gideongriebenow","author_name":"GideonGriebenow","author_uid":"gideongriebenow","comments":[],"epoch":1776669835,"event":"LD59","format":"md","ldjam_node_id":430157,"likes":2,"metadata":{"p_key":"95997","p_author":"GideonGriebenow","p_authorkey":"1428809","p_urlkey":"311395","p_title":"My first Game Jam after 6 years of game dev! Using DOD.","p_cat":"LDJam ","p_event":"LD59","p_time":"1776669835","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1428809","us_name":"GideonGriebenow","us_username":"gideongriebenow","event_start":"1776470400","event_key":"113","event_name":"Ludum Dare 59"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD59","removed_author":false},"_superparent":424249,"_trust":1,"author":428809,"body":"![Sceenshot.png](\/\/\/raw\/90b\/86\/z\/70809.png)\n\nPlease try my game [here](https:\/\/ldjam.com\/events\/ludum-dare\/59\/mixed-signals-using-dod).\n\nI wanted to get some experience with WebGL, as well as test Data Oriented Design and Burst-Compiled Jobs on WebGL, so I entered my first Game Jam. 2 days is a very short period of time, but I'm happy with the progress I could make and how quickly I could get an interactive system using many different NativeMemory structures. Everything's designed and ready for Burst-Compiled Jobs!\n\n![Cover.png](\/\/\/raw\/90b\/86\/z\/7080a.png)","comments":0,"created":"2026-04-20T07:17:47Z","files":[],"files-timestamp":0,"id":430157,"love":2,"love-timestamp":"2026-04-20T10:19:15Z","meta":[],"modified":"2026-04-20T10:19:15Z","name":"My first Game Jam after 6 years of game dev! Using DOD.","node-timestamp":"2026-04-20T07:23:55Z","parent":428892,"parents":[1,5,9,424249,428892],"path":"\/events\/ludum-dare\/59\/mixed-signals-using-dod\/my-first-game-jam-after-6-years-of-game-dev-using-dod","published":"2026-04-20T07:23:55Z","scope":"public","slug":"my-first-game-jam-after-6-years-of-game-dev-using-dod","subsubtype":"","subtype":"","type":"post","version":1355964},"node_metadata":{"n_key":"430157","n_urlkey":"311395","n_parent":"428892","n_path":"\/events\/ludum-dare\/59\/mixed-signals-using-dod\/my-first-game-jam-after-6-years-of-game-dev-using-dod","n_slug":"my-first-game-jam-after-6-years-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"428809","n_created":"1776669467","n_modified":"1776680355","n_version":"1355964","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/59\/mixed-signals-using-dod\/my-first-game-jam-after-6-years-of-game-dev-using-dod","text":"![Sceenshot.png](\/\/\/raw\/90b\/86\/z\/70809.png)\n\nPlease try my game [here](https:\/\/ldjam.com\/events\/ludum-dare\/59\/mixed-signals-using-dod).\n\nI wanted to get some experience with WebGL, as well as test Data Oriented Design and Burst-Compiled Jobs on WebGL, so I entered my first Game Jam. 2 days is a very short period of time, but I'm happy with the progress I could make and how quickly I could get an interactive system using many different NativeMemory structures. Everything's designed and ready for Burst-Compiled Jobs!\n\n![Cover.png](\/\/\/raw\/90b\/86\/z\/7080a.png)","title":"My first Game Jam after 6 years of game dev! Using DOD.","wayback_source":[]}