Ported to Android
I just finished porting the game to Android. It was surprisingly easy, all I did was:
- install the Java SDK, the Android SDK and a few Android platforms
- add a Touch Input Module to the EventSystem
- add a Physics Raycaster to the camera
- Told my InputHandler to return right away #if UNITY_ANDROID
- Implemented the IPointerClickedHandler interface on the Enzymes script and made it do LeftButtonPressedEvent.Invoke();
Have fun
It’s time for me to start playing and voting other games!
Comments
Alarmed Dino
17. Dec 2015 · 06:07 UTC
Yes!
